• 0
ivi098

Exile server not detecting mods!

Question

So I am trying to run a Chernarus Exile server, I put my mods into the root directory of my ARMA 3 server. And set it up so it should read them. Although when I check the logs it says it can't find them.

exs.PNG

exs2.PNG

Share this post


Link to post
Share on other sites

2 answers to this question

  • 0

Hello Ivi098,

#1 - You do NOT need to have your mods in the ARMA root folder.  You can have them ANYWHERE ARMA can find them.  You MUST use the path though.

#2 - You MUST launch your mods with ARMA.  The mods MUST be loaded via the SAME LINE as 'arma.exe' (command line parameters).

#3 - The mods MUST be supported/used by ARMA/Exile AND be 'proper' (no missing files for example).

 

You can examine your RPT file and see #2 as well as #3.

 

'Key' files are ONLY needed if you have the 'signature' option turned on, WHICH YOU SHOULD!  Otherwise, you do NOT need them!

 

If you notice mine below, NOTHING is in the ARMA root folder!  ;)

 

Mine:

arma3server.exe -par=C:\Games\Mods\Bat\Mods.Txt -config=C:\Games\Mods\ServerMods\@ExileServer\config.cfg -port=2302 -profiles=SC -cfg=C:\Games\Mods\ServerMods\@ExileServer\basic.cfg -name=SC -autoinit

 

Mods.Txt:

-servermod=C:\Games\Mods\ServerMods\@exileserver;
-servermod=C:\Games\Mods\ServerMods\@infiSTAR_Exile;
-servermod=C:\Games\Mods\ServerMods\@infiSTAR_TM;

-mod=C:\Games\Mods\Mods\@exile;
-mod=C:\Games\Mods\Red\@CBA_A3;
-mod=C:\Games\Mods\Red\@Extended_Base_Mod;
-mod=C:\Games\Mods\Red\@CUP_Vehicles;
-mod=C:\Games\Mods\Red\@CUP_Weapons;
-mod=C:\Games\Mods\Red\@CUP_Units;
 

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.