Tradewell20

RHS Vehicle Nuke

9 posts in this topic

Hey everyone, I just put the RHSUSAF and ARAF pack in my server, I am trying to make a mission that used the Nuke launcher to make a mission but when it shoots the nuke in the air when it hits the ground it disappears? No explosion or anything, just poof, gone? Any ideas why it just disappears?

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13 hours ago, Tradewell20 said:

Hey everyone, I just put the RHSUSAF and ARAF pack in my server, I am trying to make a mission that used the Nuke launcher to make a mission but when it shoots the nuke in the air when it hits the ground it disappears? No explosion or anything, just poof, gone? Any ideas why it just disappears?

because Exile doesn't have the required guidance/target computer to target it properly so it always flies straight up in the air and vanishes

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I hate to disagree but, i watch the rocket take off and it goes up, turns around and goes right to where I told it to go, but when it hits the ground thats when it disappears, so the weapon guidance system works perfectly, I think it is something in exile or possibly infistar that is causing it to delete the rocket on impact so it doesn't explode.

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On 4/19/2019 at 5:10 AM, Zandyl said:

Bumping this back alive since I have the exact same issue.

Add these functions to your remoteExec or CfgremoteExec to fix this issue.

        class rhs_fnc_ss21_effects    { allowedTargets=0; };
        class rhs_fnc_ss21_nuke_fx_smoke { allowedTargets=0; };
        class rhs_fnc_ss21_nuke_fx_light { allowedTargets=0; };
        class rhs_fnc_ss21_nuke_fx_shockwave { allowedTargets=0; };
        class rhs_fnc_ss21_nuke_fx_postprocessing { allowedTargets=0; };
        class rhs_fnc_ss21_nuke_fx_damage { allowedTargets=0; };

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