SWEENNDAWG 5 Report post Posted April 20, 2017 I've had a report from a player that the died from walking up to an Offroad just outside the traderzone. i myself have had this issue where i found an offroad with ai in it which i killed then when i walked up to the rear of the vehicle to loot the bodies on and died, same vehicle (offroad) and similar location (just down the road from trader), im running, DMS A3XAI and VEMF, plus a multitude of other game play mods. any help massively appreciated Thanks SWEENNDAWG Share this post Link to post Share on other sites
Stupid 1 Report post Posted April 20, 2017 Hi, i am using DMS, VEMF, A3XAI and much me on my server. I have no problems it runs everything the way it should. Except for the standard Exile bugs! Share this post Link to post Share on other sites
Z80CPU 527 Report post Posted April 20, 2017 Hello SweennDawg, This sounds like you have a setting in one of the mods set wrong. I do know there is some mod that if you try to loot the AI, you die (if set to this behavior). Which one? Beats me, I forgot. I will bet you anything though you have a setting 'set wrong'. Go back through ALL settings in ALL mods (except Exile) and re-verify that they are set correctly/how you want them to be. Share this post Link to post Share on other sites
red_ned 658 Report post Posted April 21, 2017 @SWEENNDAWG DMS had this setting in the main config as originally all vehicles were destroyed after killing AI then they added the ability to take vehicle after and added a flag for this Quote DMS_AI_destroyVehicleChance = 25; // Percent chance that an AI vehicle will be destroyed after the AI have been killed. Set to 100 for always, or 0 for never. just change 25 to 0 Share this post Link to post Share on other sites
SWEENNDAWG 5 Report post Posted April 21, 2017 (edited) @red_ned cheers for that ill give that ago and give it a try and whilst i am at it @Z80CPU ill check through everything to make sure, but thank you all for your replies. Much Appreciated SWEENDAWG UPDATE - DMS_AI_destroyVehicleChance was set to 75, changed to 0 hopefully see a fix. Edited April 21, 2017 by SWEENNDAWG Share this post Link to post Share on other sites
SWEENNDAWG 5 Report post Posted April 21, 2017 17 hours ago, red_ned said: @SWEENNDAWG DMS had this setting in the main config as originally all vehicles were destroyed after killing AI then they added the ability to take vehicle after and added a flag for this just change 25 to 0 i also forgot to mention, the ai patrols that this happens with are not moving, even when you open fire the don't engage with you, do you think this is still cuased by the same config or something to do with clean up? Share this post Link to post Share on other sites
red_ned 658 Report post Posted April 21, 2017 4 hours ago, SWEENNDAWG said: i also forgot to mention, the ai patrols that this happens with are not moving, even when you open fire the don't engage with you, do you think this is still cuased by the same config or something to do with clean up? no I think it is due to latest A3 patch check the bug fix thread from the update Share this post Link to post Share on other sites
SWEENNDAWG 5 Report post Posted April 24, 2017 okay will do thanks mate Share this post Link to post Share on other sites