i've been playing arma 3 / exile (apex) for several days here and while i enjoy it, it is also probably the most buggy game i have played in many years and i feel like nowhere near the amount of testing needed was done with this game. the battlefield 1 beta, while having numerous bugs was probably less buggy than this game years after it has been fully released.
for what it's worth, here's a summary of some of the most blatant and irritating bugs that spoil the whole experience (if this would be better posted on an arma forum then let me know):
1. several times i have died just by approaching or leaving a set of stairs!
2. my car literally exploded just due to driving over the root of a tree at under 3mph.
3. i packed up a tent that was near a tree and couldn't get the 'inventory' icon to appear, no matter how i moved around. eventually i was able to pick up the packed tent by checking the inventory of another nearby tent that was close enough for the tent that was on the floor to be included in the list.
4. collision detection with other players, doors and walls is quite sloppy. i have seen, for example, that my own body became one with another player's body as we both climbed down a ladder. also the player model's hands/ body / feet do not sync up with the ladders while climbing up/down - so the player can be suspended in mid-air completely un-naturally. it is also possible to get stuck 'in walls' of houses and see/shoot through the walls.
5. equipment sometimes just disappears from my inventory after carrying out certain interactions.. (i'm not sure of the full details).
6. MAP MARKERS! sometimes group markers are visible to every one on the server.
7. sometimes i am totally unable to place map markers.
8. there appears to be no way for me to mark map markers that survive server resets, which makes them almost useless to me.
9. absence of physics! results in structures hovering in mid-air. this is like a game from 1998, not 2016!
10. the colouring of bodies of water sometimes goes wrong. on one occasion i saw a lake was super deep blue, like the blue in the pepsi logo - almost glowing.. and on another occasion a lake was splodgy white - with the rain in that area also being a splodgy white - so the rain drips were the size of golf balls and slightly fuzzy.
i've been playing arma 3 / exile (apex) for several days here and while i enjoy it, it is also probably the most buggy game i have played in many years and i feel like nowhere near the amount of testing needed was done with this game. the battlefield 1 beta, while having numerous bugs was probably less buggy than this game years after it has been fully released.
for what it's worth, here's a summary of some of the most blatant and irritating bugs that spoil the whole experience (if this would be better posted on an arma forum then let me know):
1. several times i have died just by approaching or leaving a set of stairs!
2. my car literally exploded just due to driving over the root of a tree at under 3mph.
3. i packed up a tent that was near a tree and couldn't get the 'inventory' icon to appear, no matter how i moved around. eventually i was able to pick up the packed tent by checking the inventory of another nearby tent that was close enough for the tent that was on the floor to be included in the list.
4. collision detection with other players, doors and walls is quite sloppy. i have seen, for example, that my own body became one with another player's body as we both climbed down a ladder. also the player model's hands/ body / feet do not sync up with the ladders while climbing up/down - so the player can be suspended in mid-air completely un-naturally. it is also possible to get stuck 'in walls' of houses and see/shoot through the walls.
5. equipment sometimes just disappears from my inventory after carrying out certain interactions.. (i'm not sure of the full details).
6. MAP MARKERS! sometimes group markers are visible to every one on the server.
7. sometimes i am totally unable to place map markers.
8. there appears to be no way for me to mark map markers that survive server resets, which makes them almost useless to me.
9. absence of physics! results in structures hovering in mid-air. this is like a game from 1998, not 2016!
10. the colouring of bodies of water sometimes goes wrong. on one occasion i saw a lake was super deep blue, like the blue in the pepsi logo - almost glowing.. and on another occasion a lake was splodgy white - with the rain in that area also being a splodgy white - so the rain drips were the size of golf balls and slightly fuzzy.
Edited by ura soulShare this post
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