ura soul

Member
  • Content count

    12
  • Donations

    0.00 EUR 
  • Joined

  • Last visited

Community Reputation

0 Neutral

About ura soul

  • Rank
    Bambi

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. that's ok - you are the most qualified to do that
  2. ok, well, i don't consider my thread to be spamming in any sense - considering the definition of the word. i have just posted in the arma feedback project, so thanks for the link.
  3. another two bugs: 1. the animation for changing weapon gets stuck on an endless cycle of holstering and re-holstering guns sometimes when i press 1,2,3 or 4. 2. i just got on an atv and the screen went black - leaving me unable to continue doing anything.
  4. to not simulate smooth movement is to fail at simulating real world physics - there is no way around that. at present, the simulation is only a simulation of a bug. most likely i will do what i can to refund arma if this is how it is intended to be as it is really not fit for purpose.
  5. in the last example, yes it was
  6. how can that be called a feature? to a player it has every signature of a bug. how does it serve a player to get stuck while opening a car and then get killed, unable to do anything about it?
  7. this is occurring after i have played the map for an hour, it's not a startup issue
  8. is that sarcasm? it's obviously a bug - it makes the game unplayable.
  9. here's some more: 1. unable to get into my own car. i click 'enter as driver' and then i just stand stationary for 30+ seconds, inviting being killed (as i just was).. eventually i will get into the car. this ruins the entire game. 2. crouching is totally unresponsive. in battlefield, for example, the game mechanics are fluid so that i can move and crouch and shoot realistically. in arma/exile i sometimes wait 2-3 seconds before my crouch button press does anything.. this is useless. 3. placing a double door in a base near a flight of stairs will often result in players being killed as they open the door. this occured to me 5 times already.
  10. since i wrote this post i upgraded to the latest nvidia drivers and now arma/exile crashes every 30 minutes or so. last night my player froze at a key point in the game and when i respawned, i spawned dead every time, leaving an ever growing pile of bodies. the admins informed me that i would not be able to play the server again until their more technical admin came and reset my body the following day. since i am new to arma i don't know what the relationship is between the developers of arma and exile - do they talk in a useful way? i will most likely repost this list (and some more bugs) on an arma forum. i am using CUP on the server, yes - that's a helpful tip - thanks.
  11. i played operation flashpoint when it was first released such a long history should really mean a solid foundation to grow from in terms of basic game mechanics. i appreciate these bugs are probably arma bugs, but since i am playing exile i started here and will move upstream once arma is identified as the source of the issues.
  12. i've been playing arma 3 / exile (apex) for several days here and while i enjoy it, it is also probably the most buggy game i have played in many years and i feel like nowhere near the amount of testing needed was done with this game. the battlefield 1 beta, while having numerous bugs was probably less buggy than this game years after it has been fully released. for what it's worth, here's a summary of some of the most blatant and irritating bugs that spoil the whole experience (if this would be better posted on an arma forum then let me know): 1. several times i have died just by approaching or leaving a set of stairs! 2. my car literally exploded just due to driving over the root of a tree at under 3mph. 3. i packed up a tent that was near a tree and couldn't get the 'inventory' icon to appear, no matter how i moved around. eventually i was able to pick up the packed tent by checking the inventory of another nearby tent that was close enough for the tent that was on the floor to be included in the list. 4. collision detection with other players, doors and walls is quite sloppy. i have seen, for example, that my own body became one with another player's body as we both climbed down a ladder. also the player model's hands/ body / feet do not sync up with the ladders while climbing up/down - so the player can be suspended in mid-air completely un-naturally. it is also possible to get stuck 'in walls' of houses and see/shoot through the walls. 5. equipment sometimes just disappears from my inventory after carrying out certain interactions.. (i'm not sure of the full details). 6. MAP MARKERS! sometimes group markers are visible to every one on the server. 7. sometimes i am totally unable to place map markers. 8. there appears to be no way for me to mark map markers that survive server resets, which makes them almost useless to me. 9. absence of physics! results in structures hovering in mid-air. this is like a game from 1998, not 2016! 10. the colouring of bodies of water sometimes goes wrong. on one occasion i saw a lake was super deep blue, like the blue in the pepsi logo - almost glowing.. and on another occasion a lake was splodgy white - with the rain in that area also being a splodgy white - so the rain drips were the size of golf balls and slightly fuzzy.