Zupa

[Release] ZCP - Zupa's (& City) Capture Points 3.1 ( 23 september update )

950 posts in this topic

ZCP - Zupa's Capture Points V3.1 

Latest checked exile compatibility: 1.0.2

Now with city capture points!

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An independent addon for your Exile server.  

It will spawn random bases  on the map which the player can go to and start capturing. This creates PVP magnets with decent rewards. 

It uses some DMS code so credits for that to them! 

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Features

  • Cap as a group!
  • Timer stops when enemies are in the area.
  • Everyone is alerted with notifications -> High level pvp area.
  • Decent loot ( Vehicle, Respect ( Reputation ), poptabs, Weapon & Build & Survival boxes)
  • AI (If using DMS) first line of defence and waves to retake it.
  • Airplane carpet bomb as cleanup for the base ( configurable)

Marker explanation

  • Green  ->      Not being captured and not contested.
  • Blue->      Being captured by a player ( and his group) and not contested.
  • Purple      ->     Being captured and being contested by someone else.

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All INFO at the repository:

https://github.com/DevZupa/ZCP-A3-Exile

 

Edited by Zupa
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Haven't really looked that much into the code yet, is it possible to limit the random spawn to a specified area on the map, say a actual PvP Zone, for example here on Namalsk? :)

screenshot.152.thumb.jpg.9f89272df424ac3

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26 minutes ago, ka0s said:

Haven't really looked that much into the code yet, is it possible to limit the random spawn to a specified area on the map, say a actual PvP Zone, for example here on Namalsk? :)

screenshot.152.thumb.jpg.9f89272df424ac3

Either u use Static points or you can try a trick:

in the 'fn_startZCP.sqf' you can see worldsizing variable.

If you change

ZCP_MapCenterPos =  [8500,8500];
ZCP_MapRadius = 8500;


The first variable would be the coordinates of the center of that island.

The radius the distance from that center to the top side of the island

That would be a simple solution for your problem

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5 minutes ago, Zupa said:

 

Thanks buddy, will test that out during the week, and thanks for the release! :rock:

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