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CommanderWolf

Helicopters explode when bought

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I have the same problem on my server !
I use infistar / dms / linux and i've got a safezone full helicopter / cars but not any on the grass field where it spawn usually !
It doesn't affect all the players (I don't have the problem) but at least half of them. 

Edited by Edisubaru

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This has been happening on my server as well lately. The majority of helicopters spawn fine, but every so often someone buys one that spawns directly on top of the trader and explodes. Happened twice last night.

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The same problem on my server, i have just buy the last Infistar version today ...

When i'm admin the Chopper spawn correctly, but when it's a player the choper spawn front of the trader and explode...

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Try disabling anti teleport in Infistar and see if this works

can you explain please how i can disable it.

Edit: Found it, and it works. THX my Hero of the day. :-)

Works only on time :(

Edited by devil1975

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So i change in the exile_ahat_config the Anti-teleport to "false". but if i start the server it change automaticly to "true".

What can i do?

/* Anti Teleport */
_UAT = false;
/* if "_UAT = true;" you can add more allowed TP positions to the array like -> _allowTP pushBack [POSITION,RADIUS]; */
_allowTP = [];
if(worldName == 'Altis')then    /* using == instead of isEqualTo because == is not case sensetive */

 

_UAT=false; changed automatic to "true"

 

PS: i tried to add a new admin at the exile_ahat_config load it on the server. Download the a3_infistar_exile.pbo before start the server to look if the changes where made. ok all changes where made. i start the server. Download the a3_infistar_exile.pbo again and all changes are gone.

Thats the same like change the Anti-Teleport.

What can it be? i´m going nuts. :-(

 

Problem solved, was a mistake from gtxgaming. :(

Edited by devil1975

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