NeverAgain 81 Report post Posted August 28, 2018 Hi please how to have AI patrol in specific military location..Thanks Share this post Link to post Share on other sites
Brenner 114 Report post Posted August 28, 2018 Occupation has military buildings patrol, but it wont work without DMS Share this post Link to post Share on other sites
NeverAgain 81 Report post Posted August 28, 2018 2 hours ago, Brenner said: Occupation has military buildings patrol, but it wont work without DMS Thanks but i need patrol like: https://exile.majormittens.co.uk/topic/8839-dynamic-air-patrol-interceptor-event-updated/ Share this post Link to post Share on other sites
Riker2335 171 Report post Posted August 29, 2018 In Occuption there is roaming AI heli's. Look for this config (below). You can specify locations and patrol ranges for each one. Perhaps that will work? ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Roaming Aircraft Setup ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Settings for roaming airborne AI (non armed helis will just fly around) SC_maxNumberofHelis = 1; SC_occupySkyVehicleIgnoreCount = false; // true if you want spawn vehicles regardless of overall AI count // Array of aircraft which can be used by AI patrols (the number next to next vehicle is the maximum amount of that class allowed, 0 for no limit) SC_HeliClassToUse = [ ["Exile_Chopper_Huey_Armed_Green",0] ]; SC_occupyHeliUseFixedPos = false; // True if you want to specify the patrol positions and radius of the area to patrol / false for random // if you set SC_maxNumberofHelis higher than the number of static positions, the remainder will be random // they will also ignore any blacklisted areas SC_occupyHeliFixedPositions = [ [[4434,2892,400],2000,"Tanoa"], // [[x,y,z],radius,"mapname"] leave no spaces between [[2238,6717,400],2000,"Tanoa"], [[8197,9081,400],3000,"Tanoa"], [[13074,11817,400],3000,"Tanoa"] ]; Share this post Link to post Share on other sites
NeverAgain 81 Report post Posted August 29, 2018 3 hours ago, Riker2335 said: VCOM AI .. how to add to map positions on specific location? Share this post Link to post Share on other sites
Brenner 114 Report post Posted August 30, 2018 somebody pls correct me if I am wrong, but VCOM only controls AI's actions, it doesn't spawn them Share this post Link to post Share on other sites
red_ned 658 Report post Posted August 31, 2018 On 30/08/2018 at 6:02 PM, Brenner said: somebody pls correct me if I am wrong, but VCOM only controls AI's actions, it doesn't spawn them as far as I am aware you are correct, its an engine not a script so you need scripts to actually generate AI (like DMS or Occupation) 1 Share this post Link to post Share on other sites
Riker2335 171 Report post Posted September 1, 2018 16 hours ago, red_ned said: as far as I am aware you are correct, its an engine not a script so you need scripts to actually generate AI (like DMS or Occupation) Quite right, you can add VCOM AI to a server with DMS and Occupation (for example) and they'll get the AI intelligence improvements. You don't need a special spawner, just the existing spawners + VCOM to improve "intelligence". Share this post Link to post Share on other sites