IDKoba 0 Report post Posted July 4, 2018 ive just installed NI Arms and CBA on my server but when i go to the weapons trader there is lots of blank spaces but all NI Arms weapons are there and buyable Share this post Link to post Share on other sites
2 Tich 22 Report post Posted July 4, 2018 The blanks spaces mean you either haven't got the mod on client side, or you have a class in there that doesn't exist. 1 Share this post Link to post Share on other sites
0 IDKoba 0 Report post Posted July 4, 2018 well i used easy trader to do the trader and ive deleted the categories im not using and its the categories that are blank and i tried installing KA Weapons Pack but apparently a3 launcher doesnt detect it Share this post Link to post Share on other sites
0 hogansheroes 374 Report post Posted July 4, 2018 did you add the mods to your server startup parameters Share this post Link to post Share on other sites
0 IDKoba 0 Report post Posted July 4, 2018 yeah im only using ni arms and i get all the empty spaces Share this post Link to post Share on other sites
0 IDKoba 0 Report post Posted July 4, 2018 same with the outfits , i dont have any outfit mods and theres categories in there that are blank too Share this post Link to post Share on other sites
0 Ninja2dan 8 Report post Posted September 19, 2018 The instructions don't currently mention it, but you also need to comment out or delete the mods you aren't using in the CfgTraders.hpp file. This will remove most of the blank spaces. But I am still seeing a few that are blank due to categories leading to missing entries. Also note that several mods are not updated, and many items are not listed. For example, the SpecOps trader has categories defined for Apex launchers and Apex launcher ammo, but neither of those categories are defined in the APEX folder TraderCategoriesAPEX.hpp. The result are blank lines. To remove most of those blank spaces, just comment out the folders you aren't using. I'll post a snip of my file for you to use as an example. Note that the mods I'm currently using are CUP, RHS, NIA, TRYK*, and all DLC. [* = It's important to note that the mod formerly known as TRYK's is now simply Multi-play Uniforms. Classnames are also quite different from the current Steam version.] Spoiler /** * Weapons, scopes, silencers, ammo */ class Exile_Trader_Armory { name = "ARMORY"; showWeaponFilter = 0; categories[] = { "APEXAmmunition", "APEXAssaultRifles", "APEXBipodAttachments", "APEXLightMachineGuns", "APEXMuzzleAttachments", "APEXOpticAttachments", "APEXPistols", "APEXSniperRifles", "APEXSubMachineGuns", "Ammunition", "AssaultRifles", //"BPAmmunition", //"BPAssaultRifles", //"BPLightMachineGuns", //"BPMuzzleAttachments", //"BPOpticAttachments", //"BPPistols", //"BPPointerAttachments", //"BPSniperRifles", //"BPSubMachineGuns", "BipodAttachments", "CUPAmmunition", "CUPAssaultRifles", "CUPLightMachineGuns", "CUPMuzzleAttachments", "CUPOpticAttachments", "CUPPistols", "CUPPointerAttachments", "CUPSniperRifles", "CUPSubMachineGuns", //"FFAAAmunition", //"FFAABipodAttachments", //"FFAAMuzzleAttachments", //"FFAAMuzzleAttachments", //"FFAAPistols", //"FFAAPointerAttachments", //"FFAARifles", //"FFAASmg", //"FFAASniperRifles", //"FHQACCESSORIES", "GREFAmmunition", "GREFWeapons", //"HAFMCloth", //"HAPASSAULTRIFLES", //"HAPSNIPERRIFLES", //"HWPweapons", //"KAAmmunition", //"KAAttachments", //"KAMuzzleAttachments", //"KAOpticAttachments", //"KAPistols", //"KARifles", "LightMachineGuns", //"MASAmmunition", //"MASAssaultRifles", //"MASLightMachineGuns", //"MASMuzzleAttachments", //"MASOpticAttachments", //"MASPistols", //"MASPointerAttachments", //"MASSniperRifles", //"MASSubMachineGuns", "MuzzleAttachments", "NIAAmmunition", "NIAAssaultRifles", "NIAAttachments", "NIALightMachineGuns", "NIAMuzzleAttachments", "NIAOpticAttachments", "NIASniperRifles", //"Nlweapons", "OpticAttachments", "Pistols", "PointerAttachments", //"R3FAmmunition", //"R3FAssaultRifles", //"R3FBipodAttachments", //"R3FLightMachineGuns", //"R3FMuzzleAttachments", //"R3FOpticAttachments", //"R3FPistols", //"R3FPointerAttachments", //"R3FSniperRifles", //"R3FSubMachineGuns", "RHSAmmunition", "RHSAssaultRifles", "RHSBipodAttachments", "RHSForegripAttachments", "RHSLightMachineGuns", "RHSMuzzleAttachments", "RHSOpticAttachments", "RHSPistols", "RHSPointerAttachments", "RHSSniperRifles", "RHSSubMachineGuns", "SAFAmmunition", "SAFAttachments", "SAFWeapons", "Shotguns", "SniperRifles", "SubMachineGuns" //"WW2WEAPONS" //"HLCAmmunition", //should use NIArms //"HLCAssaultRifles", //should use NIArms //"HLCLightMachineGuns", //should use NIArms //"HLCMuzzleAttachments", //should use NIArms //"HLCOpticAttachments", //should use NIArms //"HLCSniperRifles", //should use NIArms // Whatever your last line is make sure it doesn't have a comma! <<<<<<<<<<<<<<<< <<<<<<<<<<<<<<<< <<<<<<<<<<<<<<<< }; Share this post Link to post Share on other sites
ive just installed NI Arms and CBA on my server but when i go to the weapons trader there is lots of blank spaces but all NI Arms weapons are there and buyable
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