Chillx[CC] 0 Report post Posted June 7, 2018 Hey all- just a couple questions regarding making my own custom DMS bandit missions. I am using "walmart.sqf" as my test template, and i think i have most things figured out, but I cannot for the life of me figure out how im supposed to add the coords of where i want it to spawn. i know its under : // Check calling parameters for manually defined mission position. // This mission doesn't use "_extraParams" in any way currently. _OK = (_this call DMS_fnc_MissionParams) params [ ["_pos",[],[[]],[3]], ["_extraParams",[]] ]; but i don't know how I'm supposed to fill it out, with say, Gorka Gas startion at 10452.5,8889.23 (on cherno, obviously) Any help or links, or suggestions will help, thanks! Share this post Link to post Share on other sites
MGTDB 956 Report post Posted June 7, 2018 Walmart is a dynamic mission that can spawn anywhere, if you want to create a mission that spawns in one place, use one of the static missions as a template. 1 Share this post Link to post Share on other sites
red_ned 658 Report post Posted June 7, 2018 (edited) @Chillx[CC] try here: https://github.com/redned70/CodeAddons and the mission section: https://exile.majormittens.co.uk/forum/166-events-missions-ai/ there are loads of missions already there and I posted full documentation with all of my bandit or static missions but ask in there and you will get some help oh and yes, you do need to chose either bandit (random spawning location) or static (always in same location) as the templates are completely different Edited June 7, 2018 by red_ned 1 Share this post Link to post Share on other sites
Chillx[CC] 0 Report post Posted June 7, 2018 Thank you guys! I didn't think about using static, even though that's literally it's meaning Share this post Link to post Share on other sites