geekm0nkey

2D maps

19 posts in this topic

I have made some road changes in game using eden, how do I edit the 2d map to reflect the additions? such as a bridge, buildings etc. Also, when making changes such as additions such as roads, buildings etc. What is the best practice? Store those in the mission.sqm? Or as I am currently doing, exporting then to the initServer.sqf file? which one offer better performance and manageability?

Thanks.

Edited by geekm0nkey

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On 26/12/2017 at 6:39 AM, geekm0nkey said:

I have made some road changes in game using eden, how do I edit the 2d map to reflect the additions? such as a bridge, buildings etc. Also, when making changes such as additions such as roads, buildings etc. What is the best practice? Store those in the mission.sqm? Or as I am currently doing, exporting then to the initServer.sqf file? which one offer better performance and manageability?

Thanks.

show us a picture in what you are trying to do

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Someone showed me a work around (unless this is the only way) basically i used colored markers sized to shape and placed on the 2d map. What i wanted was a way to make official road markers. but dunno if that can be done.

20171225191420_1.jpg

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Oh i know how Eden editer works. but see the main road? on the 2d map? instead of using markers I wanted to draw a real road. I heard there is a terrain builder that may work.

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14 minutes ago, hogansheroes said:

there is a terrain builder for making maps and stuff also what mods will you be using for your server

Click on my signature and there is a complete description of the mods and addons.

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