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Razzmatazz

Canned Food

7 posts in this topic

As currently implemented, the can opener requirements for canned food are nonsensical. A can can have two states, opened or sealed. However, you need a can opener to do ALL of the following: (1) eat raw food; (2) cook raw food; and (3) eat cooked food. The first one makes sense, but the second two don't. If you've already opened the can to cook it, why do you need a can opener to eat the cooked food? The inventory image for cooked canned food items clearly show the can as open, so why is a can opener required again to eat it?

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3 hours ago, Razzmatazz said:

However, you need a can opener to do ALL of the following: (1) eat raw food; (2) cook raw food; and (3) eat cooked food. The first one makes sense, but the second two don't. If you've already opened the can to cook it, why do you need a can opener to eat the cooked food?

You'r wrong pal, you need a can opener to eat raw or cooked food, you don't need a can opener to cook the food/can.

The requirments for cooking the the cans are: Fire, Coooking Pot.

Since you just throwing the can (closed) into fire, it's still closed - so for sure you need a canopener to eat the cooked food.

3 hours ago, Razzmatazz said:

clearly show

Well, clearly? :D I'm not sure, it looks weird but could be my bad eyesight.

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raw uncooked oysters = can

cooked beans, tuna fish, spaghetti,  etc = can

 

go to your local grocery store and/or open your home food storage area, I am sure you will find uncooked and cooked items in cans...

;)

 

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Wow, looks like I'm a dummy. I've been playing this mod for over two years, and I somehow thought a can opener was required to cook canned food. Sort of weird that a sealed can requires a cooking pot to heat up, though.

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Why only can opener can open can food?  What about knife or any tool from foolbox, for that matter?  Break it on the forhead while slav squating ?

Edited by Chernaruski

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