DeathInc

Save removed trees to DB

5 posts in this topic

I want to save the felled trees to the Database right before the server restarts. Then upon restart, any location that has had a tree felled and has something in its place, would stay cleared. anywhere where a tree was removed and didnt have something taking its place would be a tree respawn. 

 

At the very least I would like to have the trees that have been felled to remain felled until server reset aka server wipe. They would be saved to the DB and persist through restarts until the server is wiped. 

 

Does anyone have a solution for this?

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ill look into it thanks! Im wanting to do a Vietnam themed Exile and the community im doing it for was saying the map I selected had too many trees and such.

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1185. 19:56:31 Error in expression <["_tree","_data","_position"];
1189. 19:56:31   Error position: <_this;
1191. 19:56:31   Error Undefined variable in expression: _this
1192. 19:56:31 File mpmissions\__cur_mp.Tanoa\custom\removetrees.sqf, line 3

Edited by SheepishShaun

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