Loki1978 0 Report post Posted January 4, 2017 (edited) hey all new to this -- but slowly getting the hang to the whole server coding deal --not sure if this is the right place to ask but here goes Anyone got a link i could follow that would tell me how to remove the player spotting showing on the map -- i dont want my server to show any AI or other players on the map if spotted by a player ..but need the 3rd person and crosshair to remain ? My server is rented through Survival company if that info helps at all ? this is what is in my adminarma3 profile page : server console page is set to Regular version=2; activeKeys[]={}; class Difficulties { class Recruit { class Flags { Armor=1; FriendlyTag=1; EnemyTag=1; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; UnlimitedSaves=1; DeathMessages=0; NetStats=1; VonID=1; ExtendetInfoType=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class Regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; MineTag=0; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=1; UnlimitedSaves=1; DeathMessages=0; NetStats=1; VonID=1; ExtendetInfoType=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class Veteran { class Flags { Armor=0; FriendlyTag=1; EnemyTag=1; MineTag=1; HUD=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; DeathMessages=0; NetStats=1; VonID=1; ExtendetInfoType=0; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class Mercenary { class Flags { FriendlyTag=1; EnemyTag=1; HUD=1; AutoSpot=0; WeaponCursor=1; 3rdPersonView=1; DeathMessages=0; NetStats=1; VonID=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; }; sceneComplexity=400000; shadowZDistance=100; viewDistance=3000; preferredObjectViewDistance=3000; terrainGrid=12.5; volumeCD=10; volumeFX=10; volumeSpeech=10; volumeVoN=10; singleVoice=0; maxSamplesPlayed=96; vonRecThreshold=0.029999999; Edited January 4, 2017 by Loki1978 Share this post Link to post Share on other sites
hogansheroes 374 Report post Posted January 4, 2017 you can always set the server to hardcore which cancels out player markers and ai markers but will still give you 3rd person view Share this post Link to post Share on other sites
Loki1978 0 Report post Posted January 4, 2017 that was the first thing that was suggested to try so i set server to veteran -- but it locked it to 1st person view only Share this post Link to post Share on other sites
hogansheroes 374 Report post Posted January 4, 2017 set it hardcore Share this post Link to post Share on other sites
hogansheroes 374 Report post Posted January 4, 2017 unless you want it to be 1st person Share this post Link to post Share on other sites
Loki1978 0 Report post Posted January 4, 2017 no sir id like to keep 3rd person view and crosshair ..but where is the hardcore setting or code to change it to that ...above is the only options i get in the code ? Share this post Link to post Share on other sites
hogansheroes 374 Report post Posted January 4, 2017 its inside your server.cfg or config.cfg where you have your server name and stuff so it will look something like this // MISSIONS CYCLE class Missions { class Exile { template = Exile_Crazy.Chernarus; difficulty = "Hardcore"; }; }; Share this post Link to post Share on other sites
BetterDeadThanZed 1006 Report post Posted January 4, 2017 11 hours ago, Loki1978 said: i dont want my server to show any AI or other players on the map if spotted by a player ..but need the 3rd person and crosshair to remain ? Set your difficulty to ExileRegular in your server.cfg. No AI or other players will be marked on the map. Only the player themselves will be marked. You'll also get 3rd person and crosshairs. Share this post Link to post Share on other sites
Loki1978 0 Report post Posted January 6, 2017 Thank you guys --- That worked although i thought it didnt ..but than i realized the E in exile needed to be cap'd changed it and its working thanks again Share this post Link to post Share on other sites
~EL BARTO~ 55 Report post Posted October 18, 2017 For custom difficulty setting use the .pbo from @kuplion https://github.com/kuplion/Exile-Custom-Difficulty Running perfect 1 Share this post Link to post Share on other sites