dragoragoda 5 Report post Posted May 19, 2016 I have spent the last 6 hours browsing the entire forum for a way to make this work and alas i am hoping some of you here have an answer i might have missed I can spawn in and i am always with parachute halo jumping in. /////////////////////////////////////////////////////////////////////// // PLAYER SPAWN CONFIGURATION /////////////////////////////////////////////////////////////////////// class BambiSettings { loadOut[] = {"ItemCompass", "ItemMap", "Exile_Item_XM8", "ItemRadio", "Exile_Item_Energydrink", "Exile_Item_BBQSandwich"}; parachuteSpawning = 0; parachuteDropHeight = 0; protectionDuration = 10; spawnZoneRadius = 500; spawnZoneVehicles[] = {{3, "Exile_Bike_OldBike"}, {3, "Exile_Bike_MountainBike"}}; }; RPT has no errors and i can spawn in just fine. My goal was to disable the parachutes and allow players to choose a spawn location. Any and all help would be appreciated. Share this post Link to post Share on other sites
kuplion 1785 Report post Posted May 19, 2016 (edited) You need to look at line 4840 and start from there: /** * Enables or disables parachute spawning. * * 1 = On * 0 = Off */ parachuteSpawning = 1; /** * Enables or disables halo jumping. Only applies * if parachute spawning is enabled. * * Remember that if you enable halo jump, it is adviced * to adjust the parachuteDropHeight to something around * 1km or so. * * 1 = On * 0 = Off */ haloJump = 1; Set those both to 0. If that doesn't work, get a fresh config file and start again. Edited May 19, 2016 by kuplion Share this post Link to post Share on other sites
dragoragoda 5 Report post Posted May 19, 2016 I will try that again but past few times i have replaced the config.cpp and redone it i still parachute in. The snippet i posted above was just my last attempt. anyhow thanks for the quick reply i will try it once more. Share this post Link to post Share on other sites
kuplion 1785 Report post Posted May 19, 2016 The other thing to consider is do you have any other mods or custom code that is overriding the paracute config? Share this post Link to post Share on other sites
dragoragoda 5 Report post Posted May 19, 2016 After a cup of coffee and waking up and going back to looking i noticed i had a second pbo in same folder with similar name. after closer examination i found that they were the same file somehow made a copy but with a different name. Thanks for the quick and helpfull responses much appreciated. 1 Share this post Link to post Share on other sites
kuplion 1785 Report post Posted May 19, 2016 Happy to help. I generally find all work with Arma requires coffee. Share this post Link to post Share on other sites
Dman 0 Report post Posted October 25, 2016 On 5/19/2016 at 6:12 AM, dragoragoda said: After a cup of coffee and waking up and going back to looking i noticed i had a second pbo in same folder with similar name. after closer examination i found that they were the same file somehow made a copy but with a different name. Thanks for the quick and helpfull responses much appreciated. Wtf? After reading this because I had the same problem. This exact same thing happened to me except for it was called exile_server not exile_cherno How the fuck ? Woah. Share this post Link to post Share on other sites