• Physical Pop-Tabs

    Boxman80

    21 comments · 21372 views

    Welcome to the first of what will become a regular series of development blogs; our chance to show you what we’re working on and how it is progressing. As this blog continues you will be getting exclusive access to some behind-the-scenes information, pictures and even videos – straight from source.

    We’re kicking off with a topic that has recently been setting the forum on fire, that being “physical” Pop-tabs and their management.

    As revealed in the rolling change logs (click here) early this month, Exile’s in-game currency of Pop-tabs (PT) will no longer just be the safe little virtual figure that accumulates in your XM8 or on your custom status bar, they are now set to make a more physical appearance in-game.

    The first thing to note here is just how “physical” they will be. Upon hearing this news many a player had visions of the impossible task of keeping track of individual PT’s and having inventories dominated by loose unmanaged currency.

    However, as the more tech-savvy among you may know, this not only presents inventory management and storage issues but also leaves the door open to abuse and exploitation of A3’s magazine system, a concern high on the team’s priority list.  With these issues in mind the system has been devised to remain separate to the magazine system so that money cannot be duped or hacked in, but still has a physical element to present players with more risks and challenges when dealing with currency. 

    Instead of being an item players can store in their main clothing/rig/backpack inventories, PT’s will be stored and transferable to a new inventory wallet* system (* naming and presentation still to be finalised guys). Because of this it has been necessary to adjust and re-organise the player inventory GUI, as shown in the image below.
     

    devblog1_inventory1b.thumb.png.c2c6baa97
    Devblog April 12th -  Revised Inventory 

    The screen illustrates the subtle changes made to combine the headgear and tool inventories and the introduction of the new PT inventories for both the player and an interactive storage item.

    At this stage of development PT inventories for players and storage objects (such as safes) are unrestricted meaning there are no limits to the amounts allowed to be stored within them, leaving it down to player judgement to regulate; i.e. they can chose how much they carry on themselves at any particular time and how much to deposit in their safes or other storage items. It isn’t until a player is killed that their PT inventory will truly become physical in the form of a single item (the as of yet to be announced new wallet item) that is dropped to denote that their currency is now lootable. This represents another important issue to note;  players will no longer be able to transfer Pop-tabs via their XM8 and instead will have to rely on transfers of currency to take place via a physical transaction.

    This new system represents a major expansion to Exile’s currency system and marks a conscious effort to improve risk/reward elements of the game. However, it is important to remember that this is only part of the ‘bigger picture’ and further developments on this system and link-ins to other game mechanics are still to be introduced and balanced.  

    Further announcements will be made regularly via these dev-blogs in the coming weeks including upcoming details on base-raiding, XM8 and new content. Keep us bookmarked to find out here first! In the meantime give us your feedback, thoughts and ideas via the forum.


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    i really like the idea. but the concept should be a bit more similar to the wasteland mode if you ask me. this can create a lot off problems if you implement it so you have to have your tabs in the safes.

    Edited by Bobsponge Trianglepants

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    not unique,epoch has it in the shape of a crapberry phone. Or had,haven't played it in a long time.

    Everything is too save,too low-risk.Playing arma2 again,it's complete and it's exciting as you are always in risk of losing it all.

    Edited by I_Shoot_Back

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    What is the planned path to swap from the current currency system to a physical one? Will the money be wiped essentially from the DB and everyone will be starting at zero, or?

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    You talk about improve risk vs reward and I get that. But in this case it is just more risk for the same amount of reward. Think about it. All the $ we have/get now stays the same. So no improvement there. Now there will just be more risk to get the same amount of reward. Bit misleading.

    How about ATMs like Altis and Cherno? And having to be in the same location to transfer money? What is the XM8 for then? May aswell remove it. Leave internet banking alone.

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    Fuck sake! There is a saying once "IF IT IS NOT BROKEN DON`T FIX IT" I dont want this to become the next dayz or altis life I just want it to be what it is now

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    I think the physical currency is a great idea. I do fear however, that this may only increase potential safe zone camping. Not much to do about that however. Anyway, I'm kind of on the fence about people that are suggesting being able to use an ATM to deposit currency instead of having to go to your safe. However, I'm not sure how developers realistically expect new players to accumulate any type of currency with safes being prices as they are. Having to save up 10k at the beginning (without being killed) is some task.

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    2 hours ago, OrbDamu said:

    I think the physical currency is a great idea. I do fear however, that this may only increase potential safe zone camping. Not much to do about that however. Anyway, I'm kind of on the fence about people that are suggesting being able to use an ATM to deposit currency instead of having to go to your safe. However, I'm not sure how developers realistically expect new players to accumulate any type of currency with safes being prices as they are. Having to save up 10k at the beginning (without being killed) is some task.

    Who said you need a safe? You need a storage container of some sort ......safes are just secure with a combo.....

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    5 minutes ago, FluffyBunnyFee said:

    Who said you need a safe? You need a storage container of some sort ......safes are just secure with a combo.....

    Well that is exactly what I was saying, its going to be hard. Not that I'm against that, but have you tried hiding a wooden box or a tent on any map? Haha they stick out like a sore thumb.

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    5 minutes ago, OrbDamu said:

    Well that is exactly what I was saying, its going to be hard. Not that I'm against that, but have you tried hiding a wooden box or a tent on any map? Haha they stick out like a sore thumb.

    Not my problem you can't hide a box or tent well enough......I have done it plenty of times!! S2S i suppose! 

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    5 minutes ago, FluffyBunnyFee said:

    Not my problem you can't hide a box or tent well enough......I have done it plenty of times!! S2S i suppose! 

    Dang, I thought maybe I wasn't having a discussion with a child for once. Jokes on me!

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    On 5/2/2016 at 5:07 PM, OrbDamu said:

    Well that is exactly what I was saying, its going to be hard. Not that I'm against that, but have you tried hiding a wooden box or a tent on any map? Haha they stick out like a sore thumb.

    Not only that but if memory serves, you can only place tents and boxes in your own territory. Those do tend to stick out like a sore thumb as well.

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    Have the devs revealed what will happen to current poptabs when the update comes out? Will they just be on the player and have to be deposited someplace for safekeeping? I might have missed it in the regular forum posts.

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    I really do not like this physical poptab idea. It just reminds me more of DayZ Epoch, it's not very unique to add this. Adding physical pop tabs does not increase the risk/reward system, it only increases the risk because you're risking loosing all your money or however much you have on you, but gaining what? An extra 50k just because you decided to bring that money with you?  There is no added reward to this, only risk. I think the poptab system should stay how it is.

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    i hate the idea of physical money i liked the old exile cause now its a huge risk to all of us. pls go back to the old way enless you make the xm8 a mobile ATM. so we can put money away on the go.

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    Not bad Idea this physical poptab but this game is already pretty glitchy as is to have more complicated stuff implemented. 
    I've had a few times that after dying I cannot loot my body even though my body is still there .The inventory window closes back automatically as soon as you open it giving you no chance to loot.
    So there goes your poptab that you had on you.

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    What if we keep the current XM8 pop tab currency and ATM, but also keep the ATM's maximum storage low? Then have physical currency act much like briefcases in overpoch. With low bank currency it encourages players just starting out to get on their feet, but the physical currency exists for the richer, more seasoned players to gather or steal from eachother. 

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