Diddl3s

UID Based Spawn Points ?

22 posts in this topic

Would anyone know how to create a script based on the following:

 

Have all the usual spawn points.

Then for certain UID's , let these guys have an additional Spawn Location named 'Home' which would allow them to spawn at their respective bases.

 

Each base would be from a coordinate that is specific to that particular player.

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if  (getPlayerUID player) in _Spawns) then
{
    [] execVM "Spawns.sqf";
};

This should lead you to the right solution.

Good luck.

Edited by GamersRoost

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On 8/1/2559 at 8:30 PM, GamersRoost said:

if  (getPlayerUID player) in _Spawns) then
{
    [] execVM "Spawns.sqf";
};

This should lead you to the right solution.

Good luck.

Where i can include this code?

Edited by Jhondominic

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On 24/05/2016 at 1:12 PM, Jhondominic said:

When i can include this code?

may have to search about spawn points to the main topic has said

Edited by hogansheroes

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