massasster

United Sahrani

29 posts in this topic

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On 1/8/2016 at 0:14 PM, jorea143 said:

Why stop hosting? I am just starting to learn how to host arma server, so I'm curious.

 

Arma is just so much of a time waster for me, I end up dumping half of my days off into doing something stupid with the server.

 

FYI   if you are not running MAS vehicles  - remove      "mas_ural",  from the mission.sqm  -  forgot to do that - my bad

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RE: the loot config for the map

 

inside the server config.pbo  - place the sahrani.h file

 

modify the config.cpp

 

/**
 * config
 *
 * Exile Mod
 * exile.majormittens.co.uk
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
class CfgPatches
{
	class exile_server_config
	{
		requiredVersion = 0.1;
		requiredAddons[] = {};
		units[] = {};
		weapons[] = {};
		magazines[] = {};
		ammo[] = {};
	};
};


class CfgBuildings
{
#include "CfgBuildings_Sahrani.h"
};
class CfgLootTables
{
	/**
	  Result of 100 rounds:

	  hgun_Pistol_heavy_01_F
	  Exile_Item_Moobar
	  Exile_Item_ChristmasTinner
	  Exile_Item_Surstromming
	  Exile_Item_Can_Empty
	  11Rnd_45ACP_Mag
	  FlareGreen_F
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_MountainDupe
	  ItemGPS
	  FlareYellow_F
	  Chemlight_blue
	  hgun_Pistol_heavy_02_F
	  Exile_Item_ToiletPaper
	  Exile_Item_Can_Empty
	  optic_ACO_grn_smg
	  Exile_Item_PlasticBottleEmpty
	  11Rnd_45ACP_Mag
	  FlareYellow_F
	  U_C_Poloshirt_tricolour
	  Exile_Item_Can_Empty
	  hgun_Rook40_F
	  B_AssaultPack_rgr
	  muzzle_snds_acp
	  B_OutdoorPack_blu
	  Exile_Item_CookingPot
	  hgun_Rook40_F
	  hgun_Pistol_heavy_02_F
	  Chemlight_yellow
	  Exile_Item_BBQSandwich
	  Exile_Item_SausageGravy

 

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Hey Massasster,

Thanks for sharing this and for adding the extra info, do appreciate it :)

Did you use the SMD A3 Sahrani and/or any of the AIA packs? It would nice to know what exactly we need (beyond @mas) for this.

 Thanks! :)

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When I ran it I ran it with AIA -  another server owner asked about running it with the CUP version, I said it shouldn't be too hard to swap the header information in the SQM file for the CUP dependencies rather then the AIA package.   Create a CUP verison of United Sahrani, copy the header (top of the SQM file) and paste that over the header info in this SQM.  open it inside the editor and it SHOULD function -  not tested it myself, but he did state that he did get it working with CUP

 

as far as required mods, you can get away with as little as AIA / EXILE   -  so long as you take out that MAS_URAL requirement 

         but I was also running this with Ryan / A3xAI / missions /  ( Mas Vehicles / Mas Weapons  and tryk just for a change of pace).    Always better to add your own spin on it.

Edited by massasster
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Thank you Massasster :)

I don't have a preference with regard to AIA or CUP - I've seen some very odd water effects on the TavianaA3 map using CUP. It does look gorgeous but the jury's still out in my opinion. Early days tho.

My spin would probably be along the lines of the revamped SargeAI but everything depends on your priorities with regards to PVP or PVE I reckon.

Thank you again for replying, I wasn't sure you would given the finality I sensed in the second sentence in your first post -_-

Cheers.

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hi massasster

i'm at the bigining of an arma3 exile server right now, and found that topic after a search about sahrani

i think i got the basics about putting your files to work, but i cannot figure out what to do with "a3_dms" and "CfgBuidings_Sahrani"

can you provide some help ? a few hints would be great !!

thanks a lot !

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