Torchgodz 112 Report post Posted September 16, 2015 When adding mods to a server how do most people do it? Do you add the mods in the root folder like you do with the client game or what. Share this post Link to post Share on other sites
Weeks [15thMEU(SOC)] 6 Report post Posted September 16, 2015 Unless they're simple single-pbo type things, I'll usually leave them in their own @mod/Addons folder, and add them to the command line. Share this post Link to post Share on other sites
Torchgodz 112 Report post Posted September 16, 2015 Cool thanks for the reply @Weeks [15thMEU(SOC)], thats what i am doing i take them and leave them in there @mod folder. Share this post Link to post Share on other sites
Repentz 25 Report post Posted September 17, 2015 Also remember to try and get or make .bikey's for your mods, otherwise you will have to leave your Verify Signatures off, making it so players can run other unwanted mods like a gear spawner in your server. (I know there are other ways of restricting or whitelisting) Share this post Link to post Share on other sites