MrRebo 1 Report post Posted September 16, 2015 BEC just kicks me for script restriction #25 Share this post Link to post Share on other sites
davidkang1109 2 Report post Posted September 16, 2015 I was having same problem yesterday. I am using GTX gaming server and after I installed Infistar, it keeps kicking me out even though I changed 7 to 1 on #24~#26 lines. I will let you know once I get the solution. Share this post Link to post Share on other sites
MrRebo 1 Report post Posted September 16, 2015 I was having same problem yesterday. I am using GTX gaming server and after I installed Infistar, it keeps kicking me out even though I changed 7 to 1 on #24~#26 lines. I will let you know once I get the solution. thanks man i appreciate that Share this post Link to post Share on other sites
TheJ3wishTurban 6 Report post Posted September 23, 2015 I was having same problem yesterday. I am using GTX gaming server and after I installed Infistar, it keeps kicking me out even though I changed 7 to 1 on #24~#26 lines. I will let you know once I get the solution. where do you find the filters within gtxgaming's control pannel Share this post Link to post Share on other sites
davidkang1109 2 Report post Posted September 24, 2015 (edited) @TheJ3wishTurbanIt is under arma3config folder. it can be confusing because if you are using GTX there are two battleye folders but under arma3config is one you have to deal with. Edited September 24, 2015 by davidkang1109 1 Share this post Link to post Share on other sites
fau5tz 2 Report post Posted March 14, 2016 (edited) Haya ! Im having an issue: Kicked restriction #0 & #7 how can i fix it ? #7 "le","CUP_fnc_initShip","CUP_fnc_detachFromShip","CUP_fnc_createVehicleCargo","CUP_fnc_spawnVehicleCargo","CUP_fnc_virtualVehicle" #0 "able ["bis_fnc_moduleInit_function",_function]; Edited March 14, 2016 by fau5tz Share this post Link to post Share on other sites
red_ned 658 Report post Posted March 14, 2016 copy your kick into http://gp.gamersinc.net/BEF.php then add it into scripts on line #error+2 Share this post Link to post Share on other sites
fau5tz 2 Report post Posted March 14, 2016 (edited) sry but what u mean by add it on line #error+2 ? sry new to this stuff. This is my error : 14.03.2016 21:59:45: faustz (**.*.***.***:****) 897da36384a8e80fbcc0c3d4344c1b01 - #0 "able ["bis_fnc_moduleInit_function",_function]; _logic addeventhandler ["attributesChanged3DEN",{[_this select 0,'attributesChan" which line do i have to copy ? Edited March 14, 2016 by fau5tz Share this post Link to post Share on other sites
red_ned 658 Report post Posted March 15, 2016 8 hours ago, fau5tz said: #0 "able ["bis_fnc_moduleInit_function",_function]; _logic addeventhandler ["attributesChanged3DEN",{[_this select 0,'attributesChan" that's #0 so its line 2 Share this post Link to post Share on other sites
fau5tz 2 Report post Posted March 15, 2016 (edited) My current BE Script : 2: Generated new code: !=#0 \"able [\"bis_fnc_moduleInit_function\",_function];\n _logic addeventhandler [\"attributesChanged3DEN\",{[_this select 0,'attributesChan" Added to my script: Did I understand u correctly ? Thanks! Appreciated! Edited March 15, 2016 by fau5tz Share this post Link to post Share on other sites