Omen 35 Report post Posted December 15, 2015 Can someone tell me how I would add recipes to allow players to craft vehicles? Actually, I figured out the recipe part, I just don't know how to spawn the vehicle in for them. Also, how would I make the crafted vehicle's persistence lockable (saved through restarts) or temporary (removed on restart)? Some vehicles I would like to be removed on restarts. What I have so far (no picture in recipe window though)- class CraftBicycle: Exile_AbstractCraftingRecipe { name = "Craft Temporary Old Bicycle"; pictureItem = "Exile_Bike_OldBike"; requiresFire = 0; returnedItems[] = { {1, "Exile_Bike_OldBike"} }; components[] = { {4, "Exile_Item_JunkMetal"} }; }; Share this post Link to post Share on other sites
KampExile 1 Report post Posted December 15, 2015 it is because you can't hold a bike on your body.... http://exile.majormittens.co.uk/topic/5898-spawning-bikequadbike-etc/?page=1 Share this post Link to post Share on other sites
Omen 35 Report post Posted December 15, 2015 19 minutes ago, KampExile said: it is because you can't hold a bike on your body.... http://exile.majormittens.co.uk/topic/5898-spawning-bikequadbike-etc/?page=1 Thank you for pointing me in the right direction. Share this post Link to post Share on other sites
red_ned 658 Report post Posted December 15, 2015 you could also try http://opendayz.net/threads/release-deploy-and-pack-bike-arma3-epoch-updated.21622/ for ideas/code Share this post Link to post Share on other sites