oo112233

maximum number of objects reached

5 posts in this topic

hi guys? we will build a big base =)

now we have by the  half work one Problem. we cant build because ita "ride maximum number of objects reached".

1- how many is allowed?

2- can the Server Admin change the Limit???

 

thang you and sorry 4 my english=)

 

Share this post


Link to post
Share on other sites
Guest
2 hours ago, oo112233 said:

hi guys? we will build a big base =)

now we have by the  half work one Problem. we cant build because ita "ride maximum number of objects reached".

1- how many is allowed?

2- can the Server Admin change the Limit???

 

thang you and sorry 4 my english=)

 

Server admin can change the limit if they  want but be warned that a server can only handle around 10k objects as thats when the arma engine starts to suffer and then it becomes unplayable.

Share this post


Link to post
Share on other sites
Advertisement
8 hours ago, schilly said:

where you can set the server configuration?

This can be located in mission\config.cpp

class CfgTerritories
{
    // Base Cost / Radius
    // Level 1 is allways for Pop Tabs, >= 2 for Respect
    prices[] =
    {
        // Purchase Price         Radius         Number of Objects
        {5000,                    15,            30                     }, // Level 1
        {10000,                    30,            60                     }, // Level 2
        {15000,                    45,            90                     }, // Level 3
        {20000,                    60,            120                    }, // Level 4
        {25000,                    75,            150                    }, // Level 5
        {30000,                    90,            180                    }, // Level 6
        {35000,                    105,        210                    }, // Level 7
        {40000,                    120,        240                    }, // Level 8
        {45000,                    135,        270                    }, // Level 9
        {50000,                    150,        300                    }  // Level 10
    };

Share this post


Link to post
Share on other sites
Advertisement
Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.