haremo 8 Report post Posted October 31, 2015 (edited) Hello . I have a map esseker. I noticed that I can not build myself and the players as well. I set a flag. but when the build gets information You are not in your territory . No nearby of buildings of players . on the map no one can build . How I can fix it Edit ; I fixed. I got esseker 0.75 but did not have update config.ccpI had aclass CfgTerritories{ // Base Cost / Radius // Level 1 is allways for Pop Tabs, >= 2 for Respect prices[] = { {5000, 15}, // Level 1 {10000, 30}, // Level 2 {15000, 45}, // Level 3 {20000, 60}, // Level 4 {25000, 75}, // Level 5 {30000, 90}, // Level 6 {35000, 105}, // Level 7 {40000, 120}, // Level 8 {45000, 135}, // Level 9 {50000, 150} // Level 10 }; noNeedForTerritory[] = { "Exile_Construction_CampFire_Preview", "Exile_Construction_CamoTent_Preview" }; // Defines the period in days where protection money needs to be payed. // Every time you pay the protection money, the "due date" will be // pro-longed by that period too. protectionPeriod = 21; // Amount of pop tabs or respect per object to pay popTabAmountPerObject = 10; respectAmountPerObject = 5; after changeclass CfgTerritories{ // Base Cost / Radius // Level 1 is allways for Pop Tabs, >= 2 for Respect prices[] = { {5000, 15}, // Level 1 {10000, 30}, // Level 2 {15000, 45}, // Level 3 {20000, 60}, // Level 4 {25000, 75}, // Level 5 {30000, 90}, // Level 6 {35000, 105}, // Level 7 {40000, 120}, // Level 8 {45000, 135}, // Level 9 {50000, 150} // Level 10 }; // A shortcut of the above maximum radius maximumRadius = 150; // The above * 2 plus coverving the 20m you can move while placing things minimumDistanceToOtherTerritories = 325; /** * Defines the minimum distance to safe zones / trader cities where players * cannot build territories */ minimumDistanceToTraderZones = 1000; /** * Defines the minimum distance to spawn zones where players * cannot build territories */ minimumDistanceToSpawnZones = 1000; // Defines the period in days where protection money needs to be payed. // Every time you pay the protection money, the "due date" will be // pro-longed by that period too. protectionPeriod = 21; // Amount of pop tabs or respect per object to pay popTabAmountPerObject = 10; respectAmountPerObject = 5; Edited October 31, 2015 by haremo 1 Share this post Link to post Share on other sites
Kappanator 3 Report post Posted November 7, 2015 thanks for telling us how to fix it worked for me Share this post Link to post Share on other sites
FreakBrazil 2 Report post Posted November 7, 2015 did you test the range limit? how close to trades can you build base? Share this post Link to post Share on other sites