232 posts in this topic

ETG Heli Crash And Drop Script

by
Kellojo

 

Description:

This script allows you to add helicopter crashes and supply drops to your mission.

 

Features:

- cargo drops
- heli crashes
- random loot
- adjustable loot tables
- time between drops is configurable
- toggable markers
- 'easy configuration'
- toggable fire at crashsites
- toggable AI
- debug function

 

Installation:

Add this to your init.sqf:

//ETG Heli Crash And Drop Script
if (isServer) then {
     fn_crashdrop = compile preprocessFile "fn_crashdrop.sqf";
     [2] call fn_crashdrop;
};

 

Included Files:

- 4 Screenshots

- The script itself

- All Exile classnames (old...)

 

Notes:

If you have any questions, ideas and/or have problem with the script itself, feel free to add me on Steam (Kellojo).

 

Problems with BattleEye Filters???:

This link might help you, its a collection of restrictions/filters created by Cen, ST4RFi and Harard.

Thank you very much for creating this! :D

http://pastebin.com/wsB7v17q

 

Credits&Thanks:

- Special thanks to Galgenjunge(X) for suggesting to add a debug function

- Special thanks to everyony else who reported bugs ;)

- Special thanks to CEN ( http://exile.majormittens.co.uk/profile/77-cen/ ) for creating the BE Filter list 

- Special thanks to ST4RFihttp://exile.majormittens.co.uk/profile/33141-st4rfi/ )  for creating the BE Filter list 

- Special thanks to Hazardhttp://exile.majormittens.co.uk/profile/30841-hazard/ )  for creating the BE Filter list 

 

License/Disclaimer:

You can use this script on you servers and missons and are allowed to modify it however you want.

Its not necessary to give credit to me but it would be appreciated.

 

Screenshots:

Can be found on the Armaholic thread ^^

 

Download/Changelog:

The download and changelog can be found over at Armaholic:

http://www.armaholic.com/page.php?id=29519

Edited by Kellojo
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Been using this for along time its probably the best heli crash site script ive used, plus it comes with cargo drops so its a bonus :) 

Highly recommend trying this script :) 

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has since anyone have any idea what needs to be registered with the BE filter ? http://pastebin.com/1ApZYs6i

Line #25

!=";\n_nul = execVM \"ETG_HeliCrashAndDropScript.sqf\";\n\nplayer addAction [ \"Start Mission\", { _nul = execVM \"ETG_HeliCrashAndDropScr"
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Nice looks good. One question does the heli fly and crash or does it spawn as a crashed heli?

The helis will fly to their crash/drop.

Line #25

!=";\n_nul = execVM \"ETG_HeliCrashAndDropScript.sqf\";\n\nplayer addAction [ \"Start Mission\", { _nul = execVM \"ETG_HeliCrashAndDropScr"

Thank you for helping me out :D - I dont know much about these battleeye filters :$

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