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FluffyBunnyFee

Respect for roadkills

4 posts in this topic

I feel that the respect system is a little out of whack when you can run down a freshie in a strider and gain more respect than a guy that pink mists the head of a player @ 1300m at a mission.  Respect from roadkill-- 500  Respect from that snipe- like 250ish.......I think this is something that needs to be changed to reward the players that are in true firefights with other players, over a vehicle running down a guy. Just my opinion...

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Yeah I agree with how lopsided the respect system can be depending on how the person is killed. Seems more often than not people just try to run over everyone with no tactics involved. I don't see how that warrants twice the amount as a head shot from 1300m away.

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This can already be changed by the server owner in the server config.cpp

 

		class Frags
		{
			bambi = -500;			// Bambi slayers
			friendlyFire = -100;	// For party members
			standard = 100;			// Normal kill
			humiliation = 300;		// Axe
			passenger = 400;		// Out of car/chopper/boat
			roadKill = 500;			// :)
		};

 

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This can already be changed by the server owner in the server config.cpp

 

		class Frags
		{
			bambi = -500;			// Bambi slayers
			friendlyFire = -100;	// For party members
			standard = 100;			// Normal kill
			humiliation = 300;		// Axe
			passenger = 400;		// Out of car/chopper/boat
			roadKill = 500;			// :)
		};

 

Thanks!!! I will bring this to my server's attention then as well!! 

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