Aples 4 Report post Posted September 12, 2015 so i tried installed ACE with Exile but it seems that i cannot heal or bandage on exile server but without it the bandage and heal works fine Share this post Link to post Share on other sites
Weeks [15thMEU(SOC)] 6 Report post Posted September 12, 2015 Interested in this as well, though I suspect it'll take more effort than I care to put forth. Share this post Link to post Share on other sites
Aples 4 Report post Posted September 12, 2015 lol anyone else? Share this post Link to post Share on other sites
n00dles w/Oculus 7 Report post Posted September 17, 2015 (edited) Bandaging does appear to work but the affect on health is minimal, its on my list of things to work out. check in on my server every so often if you wish to see any progress, of course I'll post any movement I make on this when its release worthy. Edited September 17, 2015 by n00dles w/Oculus Share this post Link to post Share on other sites
n00dles w/Oculus 7 Report post Posted September 17, 2015 (edited) At a first 5min glance, it seems all the health system is handled client side. So as it stands I'm not sure how to go about "fixing" it. as every client would have to have the logic. Something the exile team would have to roll into their code base I imagine. But I could be wrong. Edited September 17, 2015 by n00dles w/Oculus Share this post Link to post Share on other sites
Nuka 4 Report post Posted September 22, 2015 (edited) Into mission config.cpp there is a class named CfgExileCustomCodeAs description says it can be used to define usage of your custom sqf instead of exile onesMaybe it will help somehow if someone creates a placeholder script of "health and revive" system Edited September 22, 2015 by Nuka 1 Share this post Link to post Share on other sites
Torchgodz 112 Report post Posted October 12, 2015 Into mission config.cpp there is a class named CfgExileCustomCodeAs description says it can be used to define usage of your custom sqf instead of exile onesMaybe it will help somehow if someone creates a placeholder script of "health and revive" systemyes but what sqf is holding the exile health system cause that is whats blocking ace3 from working the way it is supposed to. Share this post Link to post Share on other sites
n00dles w/Oculus 7 Report post Posted October 21, 2015 I have it working fine, I re-wrote aspects of exile to use ACE's damage handler. Seems to work good enough for the time being. Repair system will be next. But for now I'm working on crafting aspects for my server Share this post Link to post Share on other sites
dobrowney 96 Report post Posted October 21, 2015 (edited) Nice work. Ya willing to share Edited October 21, 2015 by dobrowney Share this post Link to post Share on other sites
[RevN] Alpha 0 Report post Posted October 21, 2015 I have it working fine, I re-wrote aspects of exile to use ACE's damage handler. Seems to work good enough for the time being. Repair system will be next. But for now I'm working on crafting aspects for my serverYeah any help on that man, I have it semi working, but hard time finishing the job. Share this post Link to post Share on other sites