hogansheroes 374 Report post Posted June 28 Hey guys im trying to add the destroyer with the "B_SAM_System_01_F B_AAA_System_01_F B_Ship_Gun_01_F to the altis mission.sqm so here is my destroyer mission.sqm from the editor Spoiler version=53; class EditorData { moveGridStep=1; angleGridStep=1.5707964; scaleGridStep=0.1; autoGroupingDist=10; toggles=65; class ItemIDProvider { nextID=10; }; class Camera { pos[]={15488.266,29.504478,15832.829}; dir[]={-0.69036418,-0.32709804,-0.64536375}; up[]={-0.23905714,0.94493484,-0.22347565}; aside[]={-0.68293101,9.1298716e-007,0.73054957}; }; }; binarizationWanted=0; addons[]= { "A3_Boat_F_Destroyer_Destroyer_01", "A3_Static_F_Destroyer_Ship_Gun_01", "A3_Static_F_Jets_SAM_System_01", "A3_Static_F_Jets_AAA_System_01" }; class AddonsMetaData { class List { items=3; class Item0 { className="A3_Boat_F_Destroyer"; name="Arma 3 Jets - Boats and Submersibles"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item1 { className="A3_Static_F_Destroyer"; name="CFGPATCHES_A3_Static_F_Destroyer"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item2 { className="A3_Static_F_Jets"; name="Arma 3 Jets - Turrets"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; }; }; randomSeed=2495446; class ScenarioData { author="Rgscriven"; }; class Mission { class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=10; minute=0; startFogDecay=0.014; forecastFogDecay=0.014; }; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={15415.501,-0.0004119873,15740.337}; angles[]={0,6.1547685,0}; }; side="Empty"; class Attributes { }; id=4; type="Land_Destroyer_01_base_F"; atlOffset=10.688128; class CustomAttributes { class Attribute0 { property="ShipHangarDoorState"; expression="[([_this, 'Land_Destroyer_01_hull_04_F'] call bis_fnc_destroyer01GetShipPart), _value, true] spawn bis_fnc_destroyer01AnimateHangarDoors;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=1; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={15425.7,14.830506,15661.667}; angles[]={0.025865804,3.0282555,0.0033474891}; }; side="Empty"; flags=4; class Attributes { receiveRemoteTargets=1; }; id=5; type="B_Ship_Gun_01_F"; atlOffset=0.047647476; }; class Item2 { dataType="Object"; class PositionInfo { position[]={15409.034,17.44874,15790.535}; angles[]={-0,6.1547685,0}; }; side="Empty"; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; reportOwnPosition=1; aiRadarUsage=1; }; id=6; type="B_SAM_System_01_F"; atlOffset=0.46869087; }; class Item3 { dataType="Object"; class PositionInfo { position[]={15410.856,21.657133,15776.078}; angles[]={-0,6.1547685,0}; }; side="Empty"; class Attributes { textures="LightGrey"; reportRemoteTargets=1; receiveRemoteTargets=1; reportOwnPosition=1; aiRadarUsage=1; }; id=7; type="B_AAA_System_01_F"; atlOffset=0.39506149; }; }; }; and here is my altis mission.sqm Spoiler version=12; class Mission { addOns[]= { "exile_client", "a3_map_altis", "a3_characters_f", "a3_props_f_tank_military_wrecks", "extendedbase", "extended_survival_pack", "hmmwv", "exile_weapons_op_m107", "uh1h", "ikarus", "suv_armored", "rhs_us_a2port_armor", "rhsusf_vehicles" }; addOnsAuto[]= { "exile_client", "a3_map_altis" }; randomSeed=8080942; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2039; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Groups { items=1; class Item0 { side="GUER"; class Vehicles { items=100; class Item0 { position[]={13237.161,20.660374,11705.338}; special="NONE"; id=0; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; leader=1; skill=0.60000002; }; class Item1 { position[]={13234.718,19.578526,11705.455}; special="NONE"; id=1; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item2 { position[]={13232.741,18.706799,11705.57}; special="NONE"; id=2; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item3 { position[]={13230.821,17.984247,11705.514}; special="NONE"; id=3; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item4 { position[]={13228.785,17.412029,11705.281}; special="NONE"; id=4; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item5 { position[]={13226.924,16.956467,11705.455}; special="NONE"; id=5; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item6 { position[]={13225.296,16.538645,11705.048}; special="NONE"; id=6; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item7 { position[]={13223.492,16.139071,11705.514}; special="NONE"; id=7; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item8 { position[]={13221.398,15.754031,11705.338}; special="NONE"; id=8; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item9 { position[]={13219.652,15.484016,11705.398}; special="NONE"; id=9; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item10 { position[]={13237.393,20.350965,11702.838}; special="NONE"; id=10; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item11 { position[]={13235.357,19.481894,11703.129}; special="NONE"; id=11; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item12 { position[]={13233.264,18.675148,11702.896}; special="NONE"; id=12; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item13 { position[]={13231.229,18.033972,11703.188}; special="NONE"; id=13; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item14 { position[]={13229.25,17.450659,11703.068}; special="NONE"; id=14; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item15 { position[]={13227.622,17.044769,11703.012}; special="NONE"; id=15; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item16 { position[]={13225.411,16.547203,11703.129}; special="NONE"; id=16; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item17 { position[]={13223.608,16.157663,11703.068}; special="NONE"; id=17; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item18 { position[]={13221.864,15.82023,11703.188}; special="NONE"; id=18; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item19 { position[]={13219.537,15.460279,11703.188}; special="NONE"; id=19; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item20 { position[]={13237.684,20.122702,11700.919}; special="NONE"; id=20; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item21 { position[]={13235.242,19.243696,11701.034}; special="NONE"; id=21; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item22 { position[]={13233.03,18.533854,11700.976}; special="NONE"; id=22; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item23 { position[]={13230.764,17.812525,11701.093}; special="NONE"; id=23; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item24 { position[]={13229.134,17.34927,11700.976}; special="NONE"; id=24; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item25 { position[]={13227.389,16.968922,11701.093}; special="NONE"; id=25; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item26 { position[]={13225.296,16.517365,11701.209}; special="NONE"; id=26; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item27 { position[]={13223.435,16.115486,11701.268}; special="NONE"; id=27; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item28 { position[]={13221.456,15.7518,11701.209}; special="NONE"; id=28; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item29 { position[]={13219.304,15.384468,11701.326}; special="NONE"; id=29; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item30 { position[]={13237.858,19.79587,11699.057}; special="NONE"; id=30; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item31 { position[]={13235.066,18.972578,11698.881}; special="NONE"; id=31; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item32 { position[]={13232.799,18.265938,11699}; special="NONE"; id=32; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item33 { position[]={13230.473,17.599703,11699.115}; special="NONE"; id=33; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item34 { position[]={13228.785,17.253115,11699}; special="NONE"; id=34; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item35 { position[]={13227.272,16.924681,11698.881}; special="NONE"; id=35; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item36 { position[]={13225.063,16.448162,11698.939}; special="NONE"; id=36; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item37 { position[]={13223.201,16.043352,11699.057}; special="NONE"; id=37; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item38 { position[]={13221.805,15.756227,11699}; special="NONE"; id=38; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item39 { position[]={13219.421,15.350844,11699.23}; special="NONE"; id=39; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item40 { position[]={13237.918,19.454409,11696.905}; special="NONE"; id=40; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item41 { position[]={13236.288,19.065742,11697.021}; special="NONE"; id=41; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item42 { position[]={13234.486,18.498407,11697.078}; special="NONE"; id=42; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item43 { position[]={13232.334,17.895802,11697.138}; special="NONE"; id=43; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item44 { position[]={13230.064,17.49938,11697.138}; special="NONE"; id=44; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item45 { position[]={13227.68,16.987776,11697.196}; special="NONE"; id=45; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item46 { position[]={13225.645,16.549015,11697.254}; special="NONE"; id=46; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item47 { position[]={13224.074,16.186087,11697.196}; special="NONE"; id=47; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item48 { position[]={13221.864,15.70447,11697.138}; special="NONE"; id=48; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item49 { position[]={13220.003,15.385726,11697.254}; special="NONE"; id=49; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item50 { position[]={13237.918,19.109877,11694.752}; special="NONE"; id=50; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item51 { position[]={13236.639,18.824335,11694.811}; special="NONE"; id=51; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item52 { position[]={13234.602,18.260323,11694.984}; special="NONE"; id=52; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item53 { position[]={13232.508,17.89632,11695.102}; special="NONE"; id=53; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item54 { position[]={13230.473,17.539976,11695.043}; special="NONE"; id=54; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item55 { position[]={13227.797,16.982367,11695.102}; special="NONE"; id=55; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item56 { position[]={13225.936,16.558838,11695.275}; special="NONE"; id=56; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item57 { position[]={13223.666,16.026239,11695.275}; special="NONE"; id=57; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item58 { position[]={13221.805,15.632082,11695.275}; special="NONE"; id=58; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item59 { position[]={13219.246,15.186598,11695.567}; special="NONE"; id=59; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item60 { position[]={13237.801,18.862562,11693.24}; special="NONE"; id=60; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item61 { position[]={13235.242,18.339025,11692.718}; special="NONE"; id=61; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item62 { position[]={13233.09,17.966444,11692.948}; special="NONE"; id=62; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item63 { position[]={13230.995,17.602283,11693.065}; special="NONE"; id=63; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item64 { position[]={13228.843,17.171389,11693.182}; special="NONE"; id=64; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item65 { position[]={13227.506,16.857502,11693.182}; special="NONE"; id=65; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item66 { position[]={13225.47,16.389393,11693.473}; special="NONE"; id=66; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item67 { position[]={13224.074,16.061972,11693.473}; special="NONE"; id=67; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item68 { position[]={13221.864,15.586153,11693.588}; special="NONE"; id=68; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item69 { position[]={13219.421,15.041322,11693.648}; special="NONE"; id=69; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item70 { position[]={13238.44,17.573044,11689.811}; special="NONE"; id=70; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item71 { position[]={13236.696,17.677006,11689.926}; special="NONE"; id=71; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item72 { position[]={13234.66,17.280449,11689.811}; special="NONE"; id=72; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item73 { position[]={13232.043,16.925327,11689.982}; special="NONE"; id=73; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item74 { position[]={13230.646,16.802464,11689.982}; special="NONE"; id=74; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item75 { position[]={13228.437,16.41066,11690.102}; special="NONE"; id=75; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item76 { position[]={13226.575,15.941986,11689.982}; special="NONE"; id=76; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item77 { position[]={13224.48,15.510009,11690.041}; special="NONE"; id=77; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item78 { position[]={13222.91,15.286004,11690.041}; special="NONE"; id=78; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item79 { position[]={13220.991,14.880125,11690.102}; special="NONE"; id=79; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item80 { position[]={13237.743,17.021715,11687.831}; special="NONE"; id=80; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item81 { position[]={13235.531,16.812983,11688.063}; special="NONE"; id=81; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item82 { position[]={13233.555,16.559767,11688.122}; special="NONE"; id=82; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item83 { position[]={13230.764,16.298496,11688.063}; special="NONE"; id=83; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item84 { position[]={13228.959,15.987162,11688.063}; special="NONE"; id=84; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item85 { position[]={13227.04,15.567765,11688.179}; special="NONE"; id=85; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item86 { position[]={13225.236,15.280163,11688.122}; special="NONE"; id=86; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item87 { position[]={13223.608,15.037487,11688.063}; special="NONE"; id=87; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item88 { position[]={13221.107,14.579975,11688.239}; special="NONE"; id=88; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item89 { position[]={13219.77,14.262304,11688.239}; special="NONE"; id=89; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item90 { position[]={13237.393,16.354242,11685.854}; special="NONE"; id=90; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item91 { position[]={13235.416,16.09985,11685.795}; special="NONE"; id=91; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item92 { position[]={13233.381,15.905619,11685.738}; special="NONE"; id=92; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item93 { position[]={13230.938,15.690587,11685.738}; special="NONE"; id=93; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item94 { position[]={13228.611,15.362325,11685.854}; special="NONE"; id=94; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item95 { position[]={13226.518,15.063607,11685.854}; special="NONE"; id=95; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item96 { position[]={13224.249,14.750255,11685.912}; special="NONE"; id=96; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item97 { position[]={13221.456,14.273185,11686.029}; special="NONE"; id=97; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item98 { position[]={13218.781,13.587149,11686.145}; special="NONE"; id=98; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item99 { position[]={13239.08,16.010651,11685.795}; special="NONE"; id=99; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; }; }; }; class Markers { items=37; //////////////////////////////////////////////// // S P A W N Z O N E S //////////////////////////////////////////////// class Item0 { position[]={3874.3633,18.125629,13280.79}; name="SpawnKavalaIcon"; text="Kavala"; type="ExileSpawnZone"; }; class Item1 { position[]={9926.5293,12.364729,12083.253}; name="SpawnZarosIcon"; text="Zaros"; type="ExileSpawnZone"; }; class Item2 { position[]={20671.6,57.1992,6352.54}; name="SpawnSelekanoIcon"; text="Selekano"; type="ExileSpawnZone"; }; class Item3 { position[]={17137.752,15.032475,12719.362}; name="SpawnPrygosIcon"; text="Prygos"; type="ExileSpawnZone"; }; class Item4 { position[]={25713.313,20.344301,21329.576}; name="SpawnSofiaIcon"; text="Sofia"; type="ExileSpawnZone"; }; class Item5 { position[]={8612.5283,180.58038,18272.271}; name="SpawnSyrtaIcon"; text="Syrta"; type="ExileSpawnZone"; }; class Item6 { position[]={16763.7,43.2245,16958.3}; name="SpawnTelosIcon"; text="Telos"; type="ExileSpawnZone"; }; class Item7 { position[]={20529.6,66.1584,16911.9}; name="SpawnParosIcon"; text="Paros"; type="ExileSpawnZone"; }; class Item8 { position[]={9507.9, 24.5101, 8419.22}; name="SpawnTheOutbackWestIcon"; text="The Outback West"; type="ExileSpawnZone"; }; class Item9 { position[]={12456.2, 16.8047, 8413.82}; name="SpawnTheOutbackEastIcon"; text="The Outback East"; type="ExileSpawnZone"; }; class Item10 { position[]={4859.67,281.844,20943.7}; name="SpawnOreokastroIcon"; text="Oreokastro"; type="ExileSpawnZone"; }; class Item11 { position[]={5558.76,219.061,11784.7}; name="SpawnTafosIcon"; text="Tafos"; type="ExileSpawnZone"; }; class Item12 { position[]={12806,50.9501,19884.9}; name="SpawnIfestionaIcon"; text="Ifestiona"; type="ExileSpawnZone"; }; //////////////////////////////////////////////// // T R A D E R S //////////////////////////////////////////////// //////////////////////////////////////////////// // Agia Stemma Trader //////////////////////////////////////////////// class Item13 { position[]={7882.67 ,278.847 ,14630.9}; name = "WeaponsSpecialOpsTrader"; text = "Weapons / Special Ops Trader"; markerType = "ELLIPSE"; type = "mil_dot"; colorName = "ColorBlack"; fillName = "SolidBorder"; // SolidBorder, Border, Solid a = 80; b = 80; drawBorder = 1; }; class Item14 { position[]={7882.67 ,278.847 ,14630.9}; name="Traders"; text="Weapons / Special Ops Trader (Non-Safezone)"; type="mil_dot"; colorName="ColorBlack"; fillName="Vertical"; a=1.1; b=1.1; }; //////////////////////////////////////////////// // Athonos Trader //////////////////////////////////////////////// class Item15 { position[]={3687.05, 12.0809, 10247.9}; name = "AthonosTrader"; text = "Mafia Trader City"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorGreen"; fillName = "SolidBorder"; // SolidBorder, Border, Solid a = 175; b = 175; drawBorder = 1; }; class Item16 { position[]={3687.05, 12.0809, 10247.9}; name="Traders"; text="Athonos Trader"; type="mil_dot"; colorName="ColorBlack"; fillName="Vertical"; a=1.1; b=1.1; }; //////////////////////////////////////////////// // Castle Trader //////////////////////////////////////////////// class Item17 { position[]={4883.97,347.158 ,21927.4}; name = "Castle"; text = "Mafia Trader City"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorGreen"; fillName = "SolidBorder"; // SolidBorder, Border, Solid a = 175; b = 175; drawBorder = 1; }; class Item18 { position[]={4883.97,347.158 ,21927.4}; name="Traders"; text="Thronos Castle Traders"; type="mil_dot"; colorName="ColorBlack"; fillName="Vertical"; a=1.1; b=1.1; }; //////////////////////////////////////////////// // Main Airfield Terminal Trader //////////////////////////////////////////////// class Item19 { position[]={14626 ,17.91, 16778.3}; name = "MainAirfield"; text = "Mafia Trader City"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorGreen"; fillName = "SolidBorder"; // SolidBorder, Border, Solid a = 195; b = 195; drawBorder = 1; }; class Item20 { position[]={14626 ,17.91, 16778.3}; name="Traders"; text="Terminal Trader"; type="mil_dot"; colorName="ColorBlack"; fillName="Vertical"; a=1.1; b=1.1; }; //////////////////////////////////////////////// // Molos Airfield Trader //////////////////////////////////////////////// class Item21 { position[]={26890.4, 21.3142, 24693.9}; name = "MolosAirfield"; text = "Mafia Trader City"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorGreen"; fillName = "SolidBorder"; // SolidBorder, Border, Solid a = 300; b = 300; drawBorder = 1; }; class Item22 { position[]={26890.4, 21.3142, 24693.9}; name="Traders"; text="Molos Airfield Trader"; type="mil_dot"; colorName="ColorBlack"; fillName="Vertical"; a=1.1; b=1.1; }; //////////////////////////////////////////////// // Neochori Boat Trader //////////////////////////////////////////////// class Item23 { position[]={12881.4, -14.1228, 14133.1}; name = "NeochoriBoatTrader"; text = "Neochori Boat"; markerType = "ELLIPSE"; type = "mil_dot"; colorName = "ColorBlue"; fillName = "Solid"; // SolidBorder, Border, Solid a = 120; b = 120; drawBorder=1; }; class Item24 { position[]={12881.4, -14.1228, 14133.1}; name="Traders"; text="Neochori Boat Trader (Non-Safezone)"; type="mil_dot"; colorName="ColorBlack"; fillName="Vertical"; a=1.1; b=1.1; }; //////////////////////////////////////////////// // Outback Trader //////////////////////////////////////////////// class Item25 { position[]={11197.7 ,182.41, 8700.2}; name = "OutbackTrader"; text = "Outback Trader"; markerType = "ELLIPSE"; type = "mil_dot"; colorName = "ColorGreen"; fillName = "SolidBorder"; // SolidBorder, Border, Solid a = 125; b = 125; drawBorder = 1; }; class Item26 { position[]={11197.7 ,182.41, 8700.2}; name="Traders"; text="Outback Trader (Non-Safezone)"; type="mil_dot"; colorName="ColorBlack"; fillName="Vertical"; a=1.1; b=1.1; }; //////////////////////////////////////////////// // Selakano Airfield Trader //////////////////////////////////////////////// class Item27 { position[]={20865.3, 28.4531, 7235.54}; name = "Selakano"; text = "Mafia Trader City"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorGreen"; fillName = "SolidBorder"; // SolidBorder, Border, Solid a = 275; b = 275; drawBorder = 1; }; class Item28 { position[]={20865.3, 28.4531, 7235.54}; name="Traders"; text="Selakano Airfield Trader"; type="mil_dot"; colorName="ColorBlack"; fillName="Vertical"; a=1.1; b=1.1; }; //////////////////////////////////////////////// // C O N T A M I N A T E D Z O N E S //////////////////////////////////////////////// class Item29 { position[]={16688,13.8575,13580.2}; name="ContaminatedZoneChelonisi"; text="Contaminated Zone"; markerType="ELLIPSE"; type="ExileContaminatedZone"; colorName="ColorBlack"; fillName="Border"; a=420; b=420; drawBorder=1; }; class Item30 { position[]={16688,13.8575,13580.2}; name="ContaminatedZoneChelonisiIcon"; text=""; type="ExileContaminatedZoneIcon"; }; class Item31 { position[]={21901.1,22.8576,21014.2}; name="ContaminatedZoneGhostHotel"; text="Contaminated Zone"; markerType="ELLIPSE"; type="ExileContaminatedZone"; colorName="ColorBlack"; fillName="Border"; a=185; b=185; drawBorder=1; }; class Item32 { position[]={21901.1,22.8576,21014.2}; name="ContaminatedZoneGhostHotelIcon"; text=""; type="ExileContaminatedZoneIcon"; }; class Item33 { position[]={8499.67,109.979,25100.5}; name="ContaminatedZoneAdminIsland"; text="Contaminated Zone"; markerType="ELLIPSE"; type="ExileContaminatedZone"; colorName="ColorBlack"; fillName="Border"; a=750; b=750; drawBorder=1; }; class Item34 { position[]={8499.67,109.979,25100.5}; name="ContaminatedZoneAdminIslandIcon"; text=""; type="ExileContaminatedZoneIcon"; }; //////////////////////////////////////////////// // S E R V E R I N F O //////////////////////////////////////////////// class Item35 { position[]={12004.7,-0.265124,4004.04}; name="Server Info"; text="www.powgamers.com TS = ts3.streamlineservers.net:9996 PW zombies"; type="KIA"; colorName="ColorBlack"; }; //////////////////////////////////////////////// // S E R V E R I N F O //////////////////////////////////////////////// class Item36 { position[]={12000.4,-4.1326,2999.87}; name="Server Info"; text="www.powgamers.com Discord = https://discord.gg/XW4rME5"; type="KIA"; colorName="ColorRed"; }; }; }; class Intro { addOns[]= { "a3_map_altis" }; addOnsAuto[]= { "a3_map_altis" }; randomSeed=3611332; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroWin { addOns[]= { "a3_map_altis" }; addOnsAuto[]= { "a3_map_altis" }; randomSeed=15572598; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroLoose { addOns[]= { "a3_map_altis" }; addOnsAuto[]= { "a3_map_altis" }; randomSeed=13194853; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; so what im trying to do is implement the destroyer mission.sqm into the altis one, without using the tanoa setup can you add this to altis mission.sqm and how. 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