MGTDB 956 Report post Posted April 24 (edited) Thanks go to Sa-Matra for the initial code fix from King of the Hill. I have altered it to work in Exile mod Grab the files from GitHub https://github.com/MGTDB/Exile_Block_Floor_Peeking Add the contents of initPlayerLocal to your initPlayerLocal file at the top below if (!hasInterface || isServer) exitWith {}; Create a new folder called addons, within that folder create a new folder called fixes (unless you already have them) or alter paths in calls to your mission file requirements Add the 2 files in addons/fixes, or edit your existing files if already custom and add the contents of class CfgExileCustomCode Into that code block in mission.cpp (or .hpp) Pack mission file Edited April 24 by MGTDB 7 3 Share this post Link to post Share on other sites
PRJX 3 Report post Posted April 24 Very nice, thanks for sharing! 1 Share this post Link to post Share on other sites
ItsDutch 33 Report post Posted April 28 thanks mate works well!! Share this post Link to post Share on other sites
BaroN 256 Report post Posted May 9 another great share @MGTDB Share this post Link to post Share on other sites