oSoDirty

Object p3d

4 posts in this topic

Probably a long shot, but I was wondering if there was anyway a dev would be willing to share the unbinarized empty water bottle p3d. I have been modelling different bottles and the UV layouts I'm getting are just AIDS and I'm simply not good enough with graphic design to skin and label the layouts I'm getting. battaru.png?width=300&height=300d5ff36331499e45d27f41d953ca17473.png?wid fml right?

 

TIA, Dirty.

Edited by oSoDirty

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use these models as high-poly and create the low-poly models, otherwise there will eventually be problems with the performance.
Use the uv scaling in blender to get a lot of uv on the bitmap.
For the textures and the baking of high to low-poly I can recommend you substance painter.

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