Sign in to follow this  
=CF=Dragunov

New A3_DMS Static "Destroyer Mission" (Defent's Mission System)

1 post in this topic

Clip0007.thumb.jpg.7816e55f05f99c69be97a1c64f35a2cc.jpg

Hi All,

The idea was to bring a mixed shore/underwater/boarded mission at shallow depth, with the awesome Destroyer "Liberty". The mission itself is simple, not many difficulties. The code to spawn the destroyer was added in case the admin wants to add it to his server. Also added a version without the ship. Read the install instructions in the readme file. Thx @Defent for the awesomeness! I began using some RedNed snippets here and there - thx RedNed! 

Download:     https://drive.google.com/open?id=1V5JEtSXf8Y77bRuzc6_QqlGBrIJ3WGjv  -  mission and download link tested Jan28th, 2019

- - - - 

Install instructions and how to add the destroyer (the init.sqf addon code is in the readme file to avoid polluting here)

Clip0008.thumb.jpg.c7b56e7c8c0bb67f182a8a58b13ae272.jpg

Clip0003.thumb.jpg.a00d9bc487c400beba5e4ee9b8656979.jpg

Clip0005.thumb.jpg.7f31a29e766bc1f9e4bdf7778293ec60.jpg

Clip0004.thumb.jpg.a98d76a01e90772761cf04ed7de1204c.jpg

Clip0001.thumb.jpg.3772d68a1ac441645ccdd1e8a41486fc.jpg

Clip0002.thumb.jpg.124fd4aa52d29af143f46152e7735e58.jpg

Four steps for installing Destroyer Mission:

Add as a regular static mission - NOTE: decide if you want to spawn the actual ship or not;

 - - - - 
Changes in a3_dms WITHOUT SHIP:

1 - Just drop destroyer_NOSHIP.sqf     in a3_dms static missions folder:  \a3_dms\missions\static\

2 - Edit \a3_dms\map_configs\altis_config.sqf and add "destroyer_NOSHIP" to the missions list
 - - - -

OR
Changes in a3_dms WITH SHIP:

1 - Just drop destroyer.sqf            in a3_dms static missions folder:  \a3_dms\missions\static\

2 - Just drop destroyer_objects.sqf    in a3_dms static objects folder:   \a3_dms\objects\static

3 - Edit \a3_dms\map_configs\altis_config.sqf and add "destroyer" to the missions list and "destroyer_objects" to its objects list.

4 - Spawn the actual Destroyer by adding the code below at the absolute end of init.sqf:

<<<< get the destroyer code inside the readme.txt >>>>

        
That's it!
=CF=Dragunov

        
That's it!
=CF=Dragunov

- My other a3_dms missions:: 

 

Edited by =CF=Dragunov
Corrected Link
  • Like 2

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.