Semrik_Kortel 0 Report post Posted October 7, 2018 (edited) Periodically crash the server, and restarting. I've done a lot of rework , but I still can't find the cause of this crash ...maybe someone more experienced will tell for the cause ? . Unfortunately the code is too large and you will have to upload it as a separate file . File Edited October 7, 2018 by Semrik_Kortel Share this post Link to post Share on other sites
Jeffry 24 Report post Posted October 8, 2018 Spoiler /home/gameserver3375/starter.sh: line 12: 25786 Segmentation fault (core dumped) ./arma3server -port=2302 -config=instance/config.cfg -cfg=instance/basic.cfg -name=instance -bepath=/home/gameserver3375/serverfiles/instance/Battleye -cpuCount=2 "-mod=@JSRS_SOUNDMOD;@3CB_BAF_Vehicles;@CBA_A3;@RHSAFRF;@Extended_Base_Mod;@RHSUSAF;@Exile;@3CB_BAF_Weapons;@RHSGREF;@RHSSAF;@3CB_BAF_Equipment;@Enhanced_Movement;" "-serverMod=@infiSTAR_Exile;@ExileServer;@Advanced_Rappelling;@Advanced_Towing;@Advanced_Urban_Rappelling;" -autoInit -malloc=tbbmalloc.dll There is alot of unnecessary things in your command line. For example, unless you have a custom malloc, which it looks like you dont, you dont need that param. Same deal with Try removing any and all mods from your command line and starting. If there is still a problem when the server is "default" then we can start there. If not, then you start there instead. Also, im not sure if it still matters, but you should always be loading mods in the order they are needed. So exile and exileserver should ALWAYS be loaded first in their respective parameters. (I could be wrong here, was just told this by a higher up quite a while ago) Share this post Link to post Share on other sites
Semrik_Kortel 0 Report post Posted October 8, 2018 12 hours ago, Jeffry said: Reveal hidden contents /home/gameserver3375/starter.sh: line 12: 25786 Segmentation fault (core dumped) ./arma3server -port=2302 -config=instance/config.cfg -cfg=instance/basic.cfg -name=instance -bepath=/home/gameserver3375/serverfiles/instance/Battleye -cpuCount=2 "-mod=@JSRS_SOUNDMOD;@3CB_BAF_Vehicles;@CBA_A3;@RHSAFRF;@Extended_Base_Mod;@RHSUSAF;@Exile;@3CB_BAF_Weapons;@RHSGREF;@RHSSAF;@3CB_BAF_Equipment;@Enhanced_Movement;" "-serverMod=@infiSTAR_Exile;@ExileServer;@Advanced_Rappelling;@Advanced_Towing;@Advanced_Urban_Rappelling;" -autoInit -malloc=tbbmalloc.dll There is alot of unnecessary things in your command line. For example, unless you have a custom malloc, which it looks like you dont, you dont need that param. Same deal with Try removing any and all mods from your command line and starting. If there is still a problem when the server is "default" then we can start there. If not, then you start there instead. Also, im not sure if it still matters, but you should always be loading mods in the order they are needed. So exile and exileserver should ALWAYS be loaded first in their respective parameters. (I could be wrong here, was just told this by a higher up quite a while ago) Hmmm...We should try. Share this post Link to post Share on other sites
Semrik_Kortel 0 Report post Posted October 11, 2018 On 10/8/2018 at 3:18 AM, Jeffry said: Reveal hidden contents /home/gameserver3375/starter.sh: line 12: 25786 Segmentation fault (core dumped) ./arma3server -port=2302 -config=instance/config.cfg -cfg=instance/basic.cfg -name=instance -bepath=/home/gameserver3375/serverfiles/instance/Battleye -cpuCount=2 "-mod=@JSRS_SOUNDMOD;@3CB_BAF_Vehicles;@CBA_A3;@RHSAFRF;@Extended_Base_Mod;@RHSUSAF;@Exile;@3CB_BAF_Weapons;@RHSGREF;@RHSSAF;@3CB_BAF_Equipment;@Enhanced_Movement;" "-serverMod=@infiSTAR_Exile;@ExileServer;@Advanced_Rappelling;@Advanced_Towing;@Advanced_Urban_Rappelling;" -autoInit -malloc=tbbmalloc.dll There is alot of unnecessary things in your command line. For example, unless you have a custom malloc, which it looks like you dont, you dont need that param. Same deal with Try removing any and all mods from your command line and starting. If there is still a problem when the server is "default" then we can start there. If not, then you start there instead. Also, im not sure if it still matters, but you should always be loading mods in the order they are needed. So exile and exileserver should ALWAYS be loaded first in their respective parameters. (I could be wrong here, was just told this by a higher up quite a while ago) fail...There are more suggestions Share this post Link to post Share on other sites