• 0
ThatxGhost

Can't seem to get ExileZ to work correctly.

Question

How do I get ExileZ to use the triggers that I want? To my understanding ExileZ by default runs from the Altis preset? but inside triggers folder I can even change the positions for Altis and it doesn't move when I'm in game.. I'm not sure what's causing this or maybe I'm completely mis-understanding how this works. I can't find any real explaining here or anywhere on how to edit these settings. The Zombies in game will spawn and work correctly if I go to the preset triggers but I'm using ChernarusRedux, any help would be great!

(I'm new to creating servers and have been working at mine for 4 weeks now.)

Share this post


Link to post
Share on other sites

8 answers to this question

  • 1

Which version of ExileZ are you using?

^^^ that is the most up to date version and contains a number of bug fixes and performance improvements over the original ExileZ. It also supports Chernarus Redux out of the box.

Share this post


Link to post
Share on other sites
  • 0

I'm 99% sure that's where I downloaded mine Although my folders are a bit un-orginized and I couldn't find a good "How-To" when installing ExileZ.. I oddly have 2 for some reason, looking at my Exile downloads now.. I'm going to redownload from there and Delete mine. Hopefully I just had a wrong download, But originally when I did notice I was missing things people were saying you need to edit things and I figured they were just on an Out of date version.

But thank you so much for a fast reply, Best Support I've seen here in the Exile Mod Forums! Keep it up.

 

(edit) - The Configcpp is different from the one that I had.. is it possible I maybe downloaded an eddited version of your mod? and if so would you like me to find where I had downloaded it?

Edited by ThatxGhost

Share this post


Link to post
Share on other sites
Advertisement
  • 0
32 minutes ago, ThatxGhost said:

I'm 99% sure that's where I downloaded mine Although my folders are a bit un-orginized and I couldn't find a good "How-To" when installing ExileZ.. I oddly have 2 for some reason, looking at my Exile downloads now.. I'm going to redownload from there and Delete mine. Hopefully I just had a wrong download, But originally when I did notice I was missing things people were saying you need to edit things and I figured they were just on an Out of date version.

But thank you so much for a fast reply, Best Support I've seen here in the Exile Mod Forums! Keep it up.

 

(edit) - The Configcpp is different from the one that I had.. is it possible I maybe downloaded an eddited version of your mod? and if so would you like me to find where I had downloaded it?

You're welcome. :)

What is your PBO called? Does it contain an fn_init.sqf? If so that's that old old old version I based ExileZ Mod on when I wanted to fix the issues with it.

Share this post


Link to post
Share on other sites
  • 0
28 minutes ago, kuplion said:

You're welcome. :)

What is your PBO called? Does it contain an fn_init.sqf? If so that's that old old old version I based ExileZ Mod on when I wanted to fix the issues with it.

The PBO was only "exilez" and it did.. maybe that was the case, I definitely downloaded it from one of your posts though, are old files still hosted? maybe I should start checking time stamps. haha. 

And I'm currently In game and just panicked from zombie screams whilst typing back.. guess it works now, Thanks so much and I'm guessing the trigger zones are toggle-able in trigger settings correct? because I had thought it wasn't working till the jump scare. lol :)

 

((edit) - Guess I should specify Trigger zones as in red zones on the map.)

Edited by ThatxGhost
  • Like 1

Share this post


Link to post
Share on other sites
  • 0
22 minutes ago, ThatxGhost said:

The PBO was only "exilez" and it did.. maybe that was the case, I definitely downloaded it from one of your posts though, are old files still hosted? maybe I should start checking time stamps. haha. 

And I'm currently In game and just panicked from zombie screams whilst typing back.. guess it works now, Thanks so much and I'm guessing the trigger zones are toggle-able in trigger settings correct? because I had thought it wasn't working till the jump scare. lol :)

It's possible it was from one of my posts before I decided to overhaul it.

I'm glad it's working you now. Check for any comments and explanations in the comments in each file for how to configure all the different features.

  • Like 1

Share this post


Link to post
Share on other sites
  • 0
20 minutes ago, kuplion said:

It's possible it was from one of my posts before I decided to overhaul it.

I'm glad it's working you now. Check for any comments and explanations in the comments in each file for how to configure all the different features.

Thank you very much for all your help! and While I have you, is there an Official build of a chernoRedux mission? I had just made my own, and added traders and working on the safe zones. 

Share this post


Link to post
Share on other sites
  • 0
10 minutes ago, ThatxGhost said:

Thank you very much for all your help! and While I have you, is there an Official build of a chernoRedux mission? I had just made my own, and added traders and working on the safe zones. 

I don't believe there is, no. Check the Maps subforum here and I believe there are a few on there.

Share this post


Link to post
Share on other sites
  • 0
13 minutes ago, kuplion said:

I don't believe there is, no. Check the Maps subforum here and I believe there are a few on there.

I tried two, one was missing half of the configcpp in the mission.pbo and the other was making exile register as "Exile Mod By "xx" " and making it so that I couldn't load it. I was just curious I didn't want to be putting so much into it if there was a pre-made mission. Alright I'll leave you be, Have a nice day and thank you for the support. Wish epic,blizzard or ANYONE that has a support forum was so much help. I'm off to learn to make Safe Zones. :)

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.