is how i tried to publish a trigger in one of my story missions. the mission is geting called, all options from addAction commands are available, hints are shown and everythi ng works fine eccept for the triggers and the addAction comands the trigger should give to the player. anyone can tell me what i did wrong?
as the title might allready have told you, i want to create an trigger in an sqf file. (two to be honest)
this
_trg = createTrigger ["EmptyDetector", [6752.155273,13031.15918,-1]]; _trg setTriggerArea [2, 2, 0, false]; _trg setTriggerActivation ["ANYPLAYER", "PRESENT", false]; _trg setTriggerStatements ["this", "addAction 'Bandagen ablegen', 'mission\kyrkmedic\bandagenablegen.sqf'", ""]; _trg1 = createTrigger ["EmptyDetector", [6752.155273,13031.15918,-1]]; _trg1 setTriggerArea [2, 2, 0, false]; _trg1 setTriggerActivation ["ANYPLAYER", "PRESENT", false]; _trg1 setTriggerStatements ["this", "addAction 'Vishpirin ablegen', 'mission\kyrkmedic\vishpirinablegen.sqf'", ""];
is how i tried to publish a trigger in one of my story missions. the mission is geting called, all options from addAction commands are available, hints are shown and everythi ng works fine eccept for the triggers and the addAction comands the trigger should give to the player. anyone can tell me what i did wrong?
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