WolfkillArcadia 758 Report post Posted November 30, 2017 Please post any bugs you encounter with Arma 1.78/1.80 hotfix here. RULES: When posting please include a server RPT and a client RPT (if possible). Please, please, please read the thread to see if your bug has already been posted. Duplicated bug reports will be removed. Do not shit post. The Mod Team will be handing out infractions for any and all shit posting. Check below for bugs we are already aware of. BUGS WE ARE AWARE OF: Battleye Port change: ( BattlEye traffic was moved to a separate game port (2306 by default) ) RCON can no longer be on 2306 (+4 from server port), you MUST change it! Ports +0,+1,+2,+3 = 2302-2305 = Arma Server to Client Traffic Port +4 = 2306 = Battleye Port +5 or greater = Rcon Error with ExileServer_system_garbageCollector_deleteObject (Unknown enum value: "MPKilled"): FIX HERE Warning message about bone counts being wrong. This involves vehicles and weapons from Exile. Server crashing/not starting? Try removing -netlog from your start parameters. #BecauseArma Error with ExileServer_object_construction_network_upgradeConstructionRequest (Unknown enum value: "CAN_COLIDE"): Change to "CAN_COLLIDE" Error with ExileServer_system_event_ambientFlyOver_start (Unknown enum value: "PRIVATE"): Change to "FORM" USE THIS TEMPLATE WHEN POSTING BUGS: Information: Operating System, version? Post your system specifications. (Hardware) Please try to include helpful evidence related to the bug, such as screenshots and videos or pastebins for your Server .RPT(http://www.pastebin.com) Bug Description: A concise description of what the problem is. Pure description, no narrative or conversational language. Troubleshooting/Testing Steps Attempted: Describe anything you did to try to fix it on your own. IF YOU WISH TO STAY ON OR ROLL BACK TO 1.76 SEE HERE: Right click Arma 3 in Steam. Go to properties. Beta tab. Enter the code "Arma3Legacy176". Check Code. Click close. Steam should revert back to / stay on Arma 3 1.76. ARMA 3 1.78 BUILD: Changelog: https://dev.arma3.com/post/spotrep-00076 5 Share this post Link to post Share on other sites
Omen 35 Report post Posted November 30, 2017 (edited) From what I can tell, BE port is now +4 from the game port if you are running multiple servers or running on a non-default port. Example: game port = 2322 / BE port = 2326 Edited November 30, 2017 by Omen Share this post Link to post Share on other sites
WolfkillArcadia 758 Report post Posted November 30, 2017 Regarding the ExileServer_system_garbageCollector_deleteObject error, replace (on line 18 and 19 of this file) _object removeAllEventHandlers "MPKilled"; _object removeAllEventHandlers "Damaged"; With _object removeAllMPEventHandlers "MPKilled"; _object removeAllEventHandlers "Dammaged"; BIS has added enum checks on their commands that take strings, but they only appear when the script fires. So if y'all find more of these, let me know. EDIT: That isn't a spelling error, it really is "Dammaged". 8 Share this post Link to post Share on other sites
hogansheroes 374 Report post Posted December 1, 2017 (edited) only issue when joining the server for me would be meelee otherwise you can join ok as im the owner/admin some people have been getting kicked from there vehicles and kicked out of the server with a memory crash Edited December 1, 2017 by hogansheroes 1 Share this post Link to post Share on other sites
ILGMĀRS - ARMA.LV 1 Report post Posted December 1, 2017 1 hour ago, BlackheartsGaming said: My server has always been running +4 off the game port. 2402 - 2406. The BE server is up and running fine, I can RCON to it, even send chat messages from the website via PHP and BEC logs everything. I even tried changing the ports to default 2302 and 2306 and still the same. Players still can't connect. BE is garbage. Information: Windows server 2006 server sits on 2302 rcon on 2310 Bug Description: battleye failed to init(client kick) managed to join locally just fine Opened up all necessary ports but have no traffic on port 2306 Opened unnecessary 20 ports each way just to see if that helps got a single packet on port 2314 every time when client joins Share this post Link to post Share on other sites
WURSTKETTE 212 Report post Posted December 1, 2017 (edited) Once sending shutdown thru rcon or killing the arma3server.exe task in any other way (closing armaconsol window), the server crash on killing the task - did someone else experienced this behaviour or has any idea what could lead to that? Windows Server 2008 R2 Standard Distribution: 0 Version 1.78.143717 Fault time: 2017/12/01 02:59:45 Fault address: 014CA8BD 01:006298BD C:\Users\exile\a3M\arma3server.exe file: Exile (__cur_mp) world: Altis Prev. code bytes: 39 4E 08 74 1C 8B 46 08 89 08 8B 4E 04 8B 46 08 Fault code bytes: 89 41 04 C7 46 08 00 00 00 00 C7 46 04 00 00 00 Registers: EAX:92BB2B1C EBX:92E6B880 ECX:00000000 EDX:92F60000 ESI:92E87218 EDI:00000026 CS:EIP:0023:014CA8BD SS:ESP:002B:00B2EE0C EBP:23BBB86C DS:002B ES:002B FS:0053 GS:002B Flags:00210282 ======================================================= note: Minidump has been generated into the file logs\arma3server_2017-12-01_00-01-33.mdmp Fixed: The issues was caused due to a serverside pbo placing custom mapobjects Edited December 1, 2017 by WURSTKETTE 1 Share this post Link to post Share on other sites
NeverAgain 81 Report post Posted December 1, 2017 (edited) My issue. BEServer: cannot find channel #2012129106, users.card=0 How to fix ? Battleye Port change: ( BattlEye traffic was moved to a separate game port (2306 by default) ) [This is a per server basis and the server owner will have to fix it] How to Fix? WURSTKETTE Thanks Edited December 1, 2017 by NeverAgain Share this post Link to post Share on other sites
Beowulfv 305 Report post Posted December 1, 2017 (edited) 1 hour ago, NeverAgain said: My issue. BEServer: cannot find channel #2012129106, users.card=0 How to fix ? Battleye Port change: ( BattlEye traffic was moved to a separate game port (2306 by default) ) [This is a per server basis and the server owner will have to fix it] How to Fix? WURSTKETTE Thanks We are debating the fix right now, whether one or both. Remove your RCON from 2306 and open ports 2302 to 2307, RCON being port 2307. Or leave your RCON as is and open ports 2302 to 2307. Edited December 1, 2017 by Beowulfv Share this post Link to post Share on other sites
[MAG] Za_Reaper 3 Report post Posted December 1, 2017 (edited) Same problem here, I've got a Dedicated Server with the Game Port 2342, and I've changed the RCon Port 2346. Still getting "BEServer: cannot find channel #1707071575, users.card=0" every time that someone joins. Also tried disabling BE but started getting "Cannot Find Channel" errors for some of the players. Just a question, but when you say BE Port, that is the Rcon Port in BEServer.cfg? Edited December 1, 2017 by [MAG] Za_Reaper Share this post Link to post Share on other sites
towatai 109 Report post Posted December 1, 2017 (edited) dont change the RCON port to xxx6. just open it for BE traffic! my gameport is 2302, rcon port is @ 2304 and everything works! the TRAFFICPORT (2xx6) MUST BE OPEN. thats the only difference Edited December 1, 2017 by towatai Share this post Link to post Share on other sites