Milch|<3

Pawnee minigun/weapon calibre Change

5 posts in this topic

Hey Guys i want to add the pawnee to Out Exile Server but want to Change the caliber from 7.62 to 6.5mm minigun from the Ghost Hawk and remove the dar's at the same time and dont want to Run the "temp fix Mod"  But everything i try is wrong or doesnt Work. Im trying it right now on pure Exile so everythings complete Standard except the pawnee. Is there anyone who can help me ?

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This would change the weapon to 6.5mm minigun, remove rocket turret and rockets and add flares in the above file replacement (lines 82-102)

if(_vehicleClassName == "B_Heli_Light_01_armed_F") then
{
    _vehicleObject removeWeaponTurret      ["missiles_DAR",[-1]];      
    _vehicleObject removeMagazinesTurret   ["24Rnd_missiles",[-1]];
    _vehicleObject addWeaponTurret         ["LMG_Minigun_Transport",[0]];
    _vehicleObject addWeaponTurret         ["LMG_Minigun_Transport",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addWeaponTurret         ["CMFlareLauncher",[0]];
    _vehicleObject addWeaponTurret         ["CMFlareLauncher",[-1]];
    _vehicleObject addMagazineTurret       ["60Rnd_CMFlare_Chaff_Magazine",[0]];
    _vehicleObject addMagazineTurret       ["60Rnd_CMFlare_Chaff_Magazine",[-1]];
};

 

Edited by MGTDB

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2 hours ago, MGTDB said:

This would change the weapon to 6.5mm minigun, remove rocket turret and rockets and add flares in the above file replacement (lines 82-102)


if(_vehicleClassName == "B_Heli_Light_01_armed_F") then
{
    _vehicleObject removeWeaponTurret      ["missiles_DAR",[-1]];      
    _vehicleObject removeMagazinesTurret   ["24Rnd_missiles",[-1]];
    _vehicleObject addWeaponTurret         ["LMG_Minigun_Transport",[0]];
    _vehicleObject addWeaponTurret         ["LMG_Minigun_Transport",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[0]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addMagazineTurret       ["2000Rnd_65x39_Belt",[-1]];
    _vehicleObject addWeaponTurret         ["CMFlareLauncher",[0]];
    _vehicleObject addWeaponTurret         ["CMFlareLauncher",[-1]];
    _vehicleObject addMagazineTurret       ["60Rnd_CMFlare_Chaff_Magazine",[0]];
    _vehicleObject addMagazineTurret       ["60Rnd_CMFlare_Chaff_Magazine",[-1]];
};

 

Tried ist but couldn`t get it working. Will try again today but Ty man :)

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You need to remove the miniguns too. So you can mix both of these together to make your own, but the way i  do is:

//Pawnee
if (typeOf _vehicleObject in ["B_Heli_Light_01_armed_F"]) then
	{
	_vehicleObject removeWeaponTurret  	   ["missiles_DAR",[-1]];		
	_vehicleObject removeMagazinesTurret   ["24Rnd_missiles",[-1]];
	_vehicleObject removeWeaponTurret  	   ["M134_minigun",[0]];
	_vehicleObject removeWeaponTurret  	   ["M134_minigun",[-1]];
	_vehicleObject addWeaponTurret         ["LMG_Minigun_heli",[-1]];
	_vehicleObject addWeaponTurret         ["LMG_Minigun_heli",[0]];
	_vehicleObject addMagazineTurret   	   ["2000Rnd_65x39_Belt_Tracer_Green_Splash",[-1]];
	_vehicleObject addMagazineTurret   	   ["2000Rnd_65x39_Belt_Tracer_Green_Splash",[0]];
	};

 

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