Milch|<3 4 Report post Posted September 4, 2017 Hey Guys i want to add the pawnee to Out Exile Server but want to Change the caliber from 7.62 to 6.5mm minigun from the Ghost Hawk and remove the dar's at the same time and dont want to Run the "temp fix Mod" But everything i try is wrong or doesnt Work. Im trying it right now on pure Exile so everythings complete Standard except the pawnee. Is there anyone who can help me ? Share this post Link to post Share on other sites
MGTDB 956 Report post Posted September 4, 2017 (edited) This would change the weapon to 6.5mm minigun, remove rocket turret and rockets and add flares in the above file replacement (lines 82-102) if(_vehicleClassName == "B_Heli_Light_01_armed_F") then { _vehicleObject removeWeaponTurret ["missiles_DAR",[-1]]; _vehicleObject removeMagazinesTurret ["24Rnd_missiles",[-1]]; _vehicleObject addWeaponTurret ["LMG_Minigun_Transport",[0]]; _vehicleObject addWeaponTurret ["LMG_Minigun_Transport",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addWeaponTurret ["CMFlareLauncher",[0]]; _vehicleObject addWeaponTurret ["CMFlareLauncher",[-1]]; _vehicleObject addMagazineTurret ["60Rnd_CMFlare_Chaff_Magazine",[0]]; _vehicleObject addMagazineTurret ["60Rnd_CMFlare_Chaff_Magazine",[-1]]; }; Edited September 4, 2017 by MGTDB Share this post Link to post Share on other sites
Milch|<3 4 Report post Posted September 4, 2017 2 hours ago, MGTDB said: This would change the weapon to 6.5mm minigun, remove rocket turret and rockets and add flares in the above file replacement (lines 82-102) if(_vehicleClassName == "B_Heli_Light_01_armed_F") then { _vehicleObject removeWeaponTurret ["missiles_DAR",[-1]]; _vehicleObject removeMagazinesTurret ["24Rnd_missiles",[-1]]; _vehicleObject addWeaponTurret ["LMG_Minigun_Transport",[0]]; _vehicleObject addWeaponTurret ["LMG_Minigun_Transport",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt",[-1]]; _vehicleObject addWeaponTurret ["CMFlareLauncher",[0]]; _vehicleObject addWeaponTurret ["CMFlareLauncher",[-1]]; _vehicleObject addMagazineTurret ["60Rnd_CMFlare_Chaff_Magazine",[0]]; _vehicleObject addMagazineTurret ["60Rnd_CMFlare_Chaff_Magazine",[-1]]; }; Tried ist but couldn`t get it working. Will try again today but Ty man Share this post Link to post Share on other sites
Milch|<3 4 Report post Posted September 20, 2017 If u Want put the "ExileServer_object_vehicle_carefulCreateVehicle" in an Override Folder and Make An override for it. /Closed Share this post Link to post Share on other sites
Beowulfv 305 Report post Posted September 20, 2017 You need to remove the miniguns too. So you can mix both of these together to make your own, but the way i do is: //Pawnee if (typeOf _vehicleObject in ["B_Heli_Light_01_armed_F"]) then { _vehicleObject removeWeaponTurret ["missiles_DAR",[-1]]; _vehicleObject removeMagazinesTurret ["24Rnd_missiles",[-1]]; _vehicleObject removeWeaponTurret ["M134_minigun",[0]]; _vehicleObject removeWeaponTurret ["M134_minigun",[-1]]; _vehicleObject addWeaponTurret ["LMG_Minigun_heli",[-1]]; _vehicleObject addWeaponTurret ["LMG_Minigun_heli",[0]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt_Tracer_Green_Splash",[-1]]; _vehicleObject addMagazineTurret ["2000Rnd_65x39_Belt_Tracer_Green_Splash",[0]]; }; Share this post Link to post Share on other sites