Bob_the_K 105 Report post Posted July 22, 2017 (edited) I've got a Tanoa island set up like a Sector B from the old Origins days on my test server. It's incredibly hard but has some of the best loot in the game. But like the original Sector B, I want to make it unbuildable and that players cannot logout there. Possibly if they rage-quit out that they either are dead on logon or at some random location. I found these on an OpenDayZ forum - http://opendayz.net/threads/specific-area-logout-punishment-tested-for-epoch.20686/#post-108516 and http://opendayz.net/threads/areas-player-are-not-allowed-to-log-out.18100/ but I doubt they'd work in the latest version of Arma3 and Exile. How would I go about figuring this out? Edit: I think I have a marker class for mission.sqm to disable building. Just need a way to prevent logging out now. Edited July 22, 2017 by Bob_the_K Share this post Link to post Share on other sites
novadude 0 Report post Posted April 9, 2018 did you get disable building working? if so can you please explain how to a newbie? lol Share this post Link to post Share on other sites
novadude 0 Report post Posted April 9, 2018 nvm found this: Share this post Link to post Share on other sites