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Toro15

problems server configuration, im noob.

Question

Good afternoon everyone,
I have problems and I need help, to explain things to me easily since I use a Spanish translator, because my English is not very good.
That said, I explain,
We have a dedicated server, we have followed each and every one of the instructions, to load the mods, but they do not work, the server only works the exile mod.
We have put the command lines, we have placed the files "bikey" in the folder "keys" of the server, we have even added using the filezilla the same versions of mods from the computer to the server.
But there is no way, none of which the Cup vehicles, weapons, unit, uss nimitz, or the RHS USAF or ARFR work, simply does not leave the content on the server, we leave something? We have been doing this for 30 days, and from our provider they can not give us more answers.

 

Need help. :(

Edited by Toro15
bad translation

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COMMAND LINE.

-ip=37.187.170.40 -port=2302 -noPause -noSound "-cfg=A3DS\basic.cfg" -ranking="" -par="" "-config=A3DS\server.cfg" "-profiles=A3DS" "-servermod=@ExileServer;" "-mod=@Exile;@CBA_A3;@Cup_Units;@Cup_Weapons;@Cup_Vehicles;@USS_Nimitz;" -malloc=system -enableHT -world=empty -autoinit -maxMem=6144

 

 

SERVER CONFIG LINE

//
// server.cfg
//
// comments are written with "//" in front of them.

// GLOBAL SETTINGS

hostname            = "Servidor 15 Dak";    // The name of the server that will be displayed in the public server list
//password          = "ServerPassword";                        // Password to join the server
passwordAdmin       = "m777n";                         // Password to become server admin. When you're connected to the server, open the chat and type '#login password'
//reportingIP       = "arma3pc.master.gamespy.com";            // not used anymore in Arma 3
logFile             = "server.log";
verifySignatures    = 0;    // Prevent players with unknown mods from joining the server (best kept at 2 if you want to reduce the number of hackers)
equalModRequired    = 0;    // Prevent players who don't have the exact same mods as the server from joining (best kept at 0)
requiredSecureId    = 2;    // was used to define type of secureID

// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed at all but are only for increasing the interval

motd[] =
{
    "Welcome to Servidor 15 Dak",
    "TS3 Server:     teamspeak.somewhere.com",
    "Web:            www.example.com"
};
motdInterval        = 30;        // Time interval (in seconds) between each message

// JOINING RULES
maxPlayers          = 40;        // Maximum amount of players. Anybody who joins the server is considered a player, regardless of their role or team.
kickDuplicate       = 1;         // Each player normally has its own unique ID. If set to 1, players with an ID that is identical to another player will be kicked
//requiredBuild     = 12345;     // Require clients joining to have at least this build version of game, preventing obsolete clients to connect

// VOTING
voteMissionPlayers  = 1;         // Tells the server how many people must connect before displaying the mission selection screen, if you have not already selected a mission in this config
voteThreshold       = 0.33;      // Percentage (0.00 to 1.00) of players needed to vote for something, for example an admin or a new mission, to become effective. Set to 9999 to prevent people from voting random players as admins.

// MISSIONS CYCLE
class Missions
{
    class Mission1
    {
        template="Exile.Altis";
        difficulty="Regular";
    };
};

// INGAME SETTINGS
disableVoN = 0;                  // If set to 1, voice chat will be disabled
vonCodecQuality = 10;            // Supports range 1-30; 8kHz is 0-10 (narrowband), 16kHz is 11-20 (wideband), 32kHz is 21-30 (ultrawideband); higher = better sound quality
persistent = 1;                  // If set to 1, missions will continue to run after all players have disconnected
timeStampFormat = "short";       // Set the timestamp format used on each line of the server RPT log file. Possible values are "none" (default), "short", "full".
BattlEye = 1;                    // If set to 0, BattlEye Anti-Cheat will be disabled on the server (not recommended)

// FILE EXTENSIONS
allowedLoadFileExtensions[] =       {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via loadFile command (since Arma 3 build 1.19.124216) 
allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via preprocessFile/preprocessFileLineNumber commands (since Arma 3 build 1.19.124323)
allowedHTMLLoadExtensions[] =       {"htm","html","xml","txt"}; // only allow files with those extensions to be loaded via HTMLLoad command (since Arma 3 build 1.27.126715)

// SCRIPTING ISSUES
onUserConnected = "";            // command to run when a player connects
onUserDisconnected = "";         // command to run when a player disconnects
doubleIdDetected = "";           // command to run if a player has the same ID as another player in the server

// SIGNATURE VERIFICATION
onUnsignedData = "kick (_this select 0)";    // command to run if a player has unsigned data
onHackedData =  "kick (_this select 0)";     // command to run if a player has data with invalid signatures
onDifferentData = "";                        // command to run if a player has modified data

Edited by Toro15

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hostname        					= "Servidor 15 Dak";
password         					= "";
passwordAdmin      					= "YourPasswordHere";
serverCommandPassword				= "YourPasswordHere";
logFile            					= "server.log";
verifySignatures   					= 1; // Do NOT use verifySignatures=2! It costs too many FPS
BattlEye            				= 1;
requiredBuild 						= 141112; // 1.68 hotfix
allowedLoadFileExtensions[] 		= {:};
allowedPreprocessFileExtensions[] 	= {"sqf"};
allowedHTMLLoadExtensions[] 		= {"html"};
motdInterval 						= 5;               
maxPlayers 							= 40;		
voteMissionPlayers 					= 200;   
voteThreshold 						= 200;
disableVoN							= 0;        
vonCodecQuality 					= 25;   
persistent							= 1; 
kickDuplicate 						= 1;
equalModRequired 					= 0;
kickClientsOnSlowNetwork            = 1;
timeStampFormat 					= "short";
onUserConnected 					= "";
onUserDisconnected 					= "";
doubleIdDetected 					= "";
onUnsignedData 						= "kick (_this select 0)";	
onHackedData 						= "kick (_this select 0)";
onDifferentData 					= "kick (_this select 0)";
motd[] 								= {"Welcome to Servidor 15 Dak!"};
maxping								= 420;
maxpacketloss                       = 25;

class Missions
{
	class Exile
	{
		template = Exile.Altis;  // Exile.Namalsk, Exile.Altis
		difficulty = "ExileRegular";
	}; 
};

Try this

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On 17/04/2017 at 3:54 PM, Toro15 said:

Done and nothing, must i add mods list on mission.sqm? 

when i opened mission.sqm only required a3altis and exile client.

Install Instructions:

1) Create one folder on your dedicated for the Arma 3 server and inside it create a new folder: SteamCMD - Ex: C:\Exile_Server and C:\Exile_Server\SteamCMD

2) Extract steamcmd inside SteamCMD folder: https://developer.valvesoftware.com/wiki/SteamCMD#Windows

3) Inside SteamCMD folder, create a file: Update-Arma3-Server.bat :

Spoiler

@echo off
echo This Will Install Stable Arma3 Server
echo.
set /p login=Steam Login:
echo.
set /p pass=Steam Pass: 
echo.
cls
steamcmd +login %login% %pass% +force_install_dir "C:\Exile_Server" +app_update 233780 validate +quit
echo ----------------------------------------
echo Download Compleate
echo ----------------------------------------
pause

 

4) Open the file Update-Arma3-Server.bat , insert your steam's login and password and wait the Arma 3 Server to be downloaded or updated.

5) Download latest Exile-Client v1.0.2 and Exile-Server v1.0.2 from here: http://exile.majormittens.co.uk/downloads/

6) Inside C:\Exile_Server create 2 folders: @Exile and @ExileServer .
6.1- Extract @Exile-1.0.2.zip inside c:\Exile_Server
6.2- Open: @ExileServer-1.0.2.zip and open Arma 3 Server folder. Extract all files from it inside: C:\Exile_Server
6.3- Open: @ExileServer-1.0.2.zip and open MySQL folder. Copy the file: exile.sql and run it to create the database. Make sure you don't have any databse name exile on your mysql server. If you already have one, made a backup and delete. Create a new one from the exile.sql file.

7) Open the file c:\Exile_Server\@ExileServer\extdb-config.ini and config your mysql info.

8) Download TADST from here: http://www.armaholic.com/page.php?id=11655 and extract it inside the folder: C:\Exile_Server

9) Open TADST, create a new profile and in the first TAB (Details), config your server.
9.1- Don't forget to check up those 2 options: Persistent Battlefield and AutoInit
9.2- On Server File, find your arma3server.exe => C:\Exile_Server\arma3server.exe

10) On TADST 2nd tab (Rules) you can enable or not BattlEye . I recomment you to enable it.

11) On TADST 3rd tab (Mission), select one PBO that you want to use. (They are inside folder mpmission, but it will load okay if u follow this guide right)

12) On TADST 4th tab (Mods), selec the 2 mods from Exile: @Exile and @ExileServer .
For others mods, you have to create one folder for each new mod like as: @NewMod inside c:\Exile_Server and extract the mod files inside it and select the mods you want to use on this tab of TADST.

13) Click on Save button at left bottom on TADST and after click on LAUNCH to launch your server.

Done!

Edited by joew00

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