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my Rpt is showing strange error message:
there should not be any problems with this but its a strange error
/////////////////////////////////////////////////////////////////////////////// // Server Settings - Modify at will /////////////////////////////////////////////////////////////////////////////// author = "Exile Mod Team"; onLoadName = "Exile Mod"; onLoadMission= "exile.majormittens.co.uk"; loadScreen = "exile_assets\texture\mod\logo.paa"; disableChannels[] = {0, 2}; OnLoadIntro = ""; OnLoadIntroTime = false; OnLoadMissionTime = false; class Header { gameType = Survive; // Do NOT change this minPlayers = 1; maxPlayers = 100; }; #include "UKSG\MarXet\dialog\RscMarXetDefines.hpp" #include "UKSG\MarXet\dialog\RscMarXetDialog.hpp" /////////////////////////////////////////////////////////////////////////////// // Exile Settings - Do not change these! /////////////////////////////////////////////////////////////////////////////// forceRotorLibSimulation = 2; skipLobby = 1; joinUnassigned = 1; respawn = "BASE"; respawnDelay = 120; respawnDialog = 0; respawnOnStart = 0; respawnButton = 1; respawnTemplates[] = {"Exile"}; corpseManagerMode = 0; corpseLimit = 20; corpseRemovalMinTime = 1800; corpseRemovalMaxTime = 3600; wreckManagerMode = 0; wreckLimit = 2; wreckRemovalMinTime = 60; wreckRemovalMaxTime = 360; scriptedPlayer = 1; disabledAI = 1; enableItemsDropping = 0; briefing = 0; debriefing = 0; allowFunctionsLog = 1; enableDebugConsole = 0; allowFunctionsRecompile = 0; showSquadRadar = 0; showUAVFeed = 0; reviveDelay = 6; reviveForceRespawnDelay = 3; reviveBleedOutDelay = 120; showHUD[] = { true, // Scripted HUD (same as showHUD command) true, // Vehicle + soldier info true, // Vehicle radar true, // Vehicle compass true, // Tank direction indicator false, // Commanding menu false, // Group Bar true, // HUD Weapon Cursors false // Squad Radar }; #include "config.cpp" ////////////////////////////////////////////////////////////////////// // ExAd ////////////////////////////////////////////////////////////////////// #include "UKSG\ExAdClient\ExAd.cpp" class CfgFunctions { #include "UKSG\ExAdClient\CfgFunctions.cpp" }; class RscTitles { #include "UKSG\ExAdClient\RscTitles.cpp" #include "UKSG\StatusBar\statusBar.hpp" }; class CfgHints { #include "UKSG\ExAdClient\CfgHints.cpp" }; class CfgNetworkMessages { #include "UKSG\ExAdClient\CfgNetworkMessages.cpp" }; ////////////////////////////////////////////////////////////////////// // infistar ////////////////////////////////////////////////////////////////////// #include "CfgRemoteExec.hpp" #include "infiSTAR_AdminMenu.hpp"Share this post
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