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fifthmanstanding

R3F and Player Safes

Question

Hi,

We currently have R3F installed on our server and it is generally working fine. We did, however, discover that both territory flags and safes were able to be moved by players. We were able to disable the territory flag movement but have yet to find any reference to safes at all. It may be that it's a translation thing since the script is mostly in french, maybe we missed it. Has anyone experienced this and found a fix?

Thanks

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In your mission file/r3f_log folder.. open config.sqf

near the bottom you will find this section:


R3F_LOG_CFG_can_be_moved_by_player = R3F_LOG_CFG_can_be_moved_by_player +
[
    // e.g. : "MyMovableObjectClassName1", "MyMovableObjectClassName2"
    //"Exile_Car_TowTractor_White",
    //"Exile_Container_Storagecrate",
    "Exile_Container_SupplyBox",
    //"Exile_Container_CamoTent",

"etc",

"etc"

Comment out the things you don't want movable, as I have above..

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59 minutes ago, odizzzzle said:

In your mission file/r3f_log folder.. open config.sqf

near the bottom you will find this section:


R3F_LOG_CFG_can_be_moved_by_player = R3F_LOG_CFG_can_be_moved_by_player +
[
    // e.g. : "MyMovableObjectClassName1", "MyMovableObjectClassName2"
    //"Exile_Car_TowTractor_White",
    //"Exile_Container_Storagecrate",
    "Exile_Container_SupplyBox",
    //"Exile_Container_CamoTent",

"etc",

"etc"

Comment out the things you don't want movable, as I have above..

So the attached image is what I'm looking at on my server file. Cargo net is commented out, so would adding //" Exile_Container_Safe ", solve the problem

Untitled.png

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1 hour ago, odizzzzle said:

In your mission file/r3f_log folder.. open config.sqf

near the bottom you will find this section:


R3F_LOG_CFG_can_be_moved_by_player = R3F_LOG_CFG_can_be_moved_by_player +
[
    // e.g. : "MyMovableObjectClassName1", "MyMovableObjectClassName2"
    //"Exile_Car_TowTractor_White",
    //"Exile_Container_Storagecrate",
    "Exile_Container_SupplyBox",
    //"Exile_Container_CamoTent",

"etc",

"etc"

Comment out the things you don't want movable, as I have above..

Yeah I just tried it as you described and it doesn't seem to fix it. I bought a safe, placed outside of safe zone and was able to "take "safe" " in contextual scroll menu and it around move around (see screenshots). You can also see the code that was modified as described (I believe). 

107410_screenshots_20170301115050_1.jpg

107410_screenshots_20170301115230_1.jpg

Untitled.png

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make sure to comment it out here also: 

R3F_LOG_CFG_can_be_transported_cargo = R3F_LOG_CFG_can_be_transported_cargo +

In fact, just do a search for the classname in the file and remove it from anywhere its found.

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10 minutes ago, odizzzzle said:

make sure to comment it out here also: 

R3F_LOG_CFG_can_be_transported_cargo = R3F_LOG_CFG_can_be_transported_cargo +

In fact, just do a search for the classname in the file and remove it from anywhere its found.

You mention commenting out the class name, I'm assuming you're referring to safes as a classname (Exile_Container_Safes ??) but that does not appear anywhere in the file at all. In fact the only reason we were able to remove territory flags is because it was already in the file. It's as though R3F doesn't recognize any exile items or contain them. And by this I mean literally no where is "Safe" showing if you do a ctrl f search. 

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Also if you see anything regarding why the contextual menu no longer allows you to drop the item (and you have to hit the 1 key to pull up your gun to drop it) I'd love to know. We're pretty stumped on that one too. 

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Try removing this comment // in front of line 303  R3F_LOG_CFG_can_be_transported_cargo = R3F_LOG_CFG_can_be_transported_cargo +

I think by removing that whole variable you have something going wonky.

8m1beiO.jpg

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19 minutes ago, odizzzzle said:

Try removing this comment // in front of line 303  R3F_LOG_CFG_can_be_transported_cargo = R3F_LOG_CFG_can_be_transported_cargo +

I think by removing that whole variable you have something going wonky.

8m1beiO.jpg

 

Just tried it. Still not working. Can move safes with no issue. Screenshot of code below:

Untitled.png

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