mojitoboy

Farming Mapped Containers ???

1 post in this topic

Hi guys, 

I come to ask your help (again) i removed tones of farmable containers of my Altis map to do my customisation and now i'm feeling lilbit stuck because all the "new" containers i drop on my map aren't farmable...

Then i check with my command "onEachFrame {hintSilent str [typeOf cursorObject, cursorObject]};" what is the difference between one already on the vanilla map and a mapped one and after examination the "vanilla" ones are do not have class name it's like // "", "542548", "cargo20_blue.p3d" // more less and the mapped ones are like // "cargo20_blue_f", "542548", "cargo20_blue.p3d" // more less. I tried to changed them as map object and/or without simulation and/or damage etc... but sadly nothing changed.

If anyone have a solution or it's maybe impossible to make them farmable i don't know.

I have in idea to pass them in initserver but i don't know yet...

 

Thx for your help guys !!

 

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.