jaxx0rr

[ExAd XM8 APP] Unit Scanner

32 posts in this topic

Small XM8 ExAd app with the primary porpoise to detect hidden DMS AI - warning this will also show all players and vehicles in a 120m radius. And Bloodsuckers if your strolling around at night in Namalsk.

Installation
 

Spoiler

 

1. copy the folder JxUnitScanner into ExAdClient\
2. edit ExAdClient\CfgFunctions.cpp and add #include "JxUnitScanner\CfgFunctions.cpp"
3. copy the folder JX into ExAdClient\XM8\Apps\
4. edit config.cpp and search for the CfgXM8 class, then add "ExAd_JX" to the extraApps[] array, then add this class

    class ExAd_JX
    {
        title = "Unit Scanner";
        controlID = 85100;                    //IDC:85100 -> 85200
        logo = "ExadClient\XM8\Apps\JX\logo.paa";
        onLoad = "ExAdClient\XM8\Apps\JX\onLoad.sqf";
        onOpen = "ExAdClient\XM8\Apps\JX\onOpen.sqf";
        onClose = "ExAdClient\XM8\Apps\JX\onClose.sqf";
    };

5. ingame press 6 go to more apps and select Unit Scanner

 

Download

https://github.com/jaxx0rr/JXUnitScanner

Changelog

Spoiler

- Removed animals from detection.

- Updated app to make zombies stand out.

 

Edited by jaxx0rr
  • Like 5

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works and looks great. And can be very usefull.

https://i.imgur.com/tBI9J5S.png

this recognize NPC, zombies, cars, rabits, birds.... is possible disable the animal IA?

Edited by [4THC] NoRulez

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How do I add it to the Extra apps array? Do I make another line for it if I have Statsbar or do I add onto the existing Extra Apps array? Thanks. 

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On 17.10.2016 at 10:53 PM, [4THC] NoRulez said:

works and looks great. And can be very usefull.

this recognize NPC, zombies, cars, rabits, birds.... is possible disable the animal IA?

oh, I didn't have animals installed when I developed it, they probably categorize as "Man".. hmm i'll see if I can fix that but no promises.. you just gonna have to facecheck that bush till then :D

It would help if you could provide a list of objects to skip.. to get a name just enable debug mode and look at that rabbit.. then write

hint str(typeOf cursortarget); copyToClipboard str(typeOf cursortarget);

or.. just uncomment the

hint _log;

at the end of JxUnitScanner\Functions\fn_loadContent.sqf

and printscreen that list

Edited by jaxx0rr

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17 minutes ago, German said:

How do I add it to the Extra apps array? Do I make another line for it if I have Statsbar or do I add onto the existing Extra Apps array? Thanks. 

no just add it to the end for example mine is

extraApps[] = {"ExAd_VG","ExAd_Info","ExAd_CHVD","ExAd_Journal","ExAd_Bike","ExAd_Quad","ExAd_SB","ExAd_JX"};

 

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On 17/10/2016 at 11:46 PM, jaxx0rr said:

oh, I didn't have animals installed when I developed it, they probably categorize as "Man".. hmm i'll see if I can fix that but no promises.. you just gonna have to facecheck that bush till then :D

It would help if you could provide a list of objects to skip.. to get a name just enable debug mode and look at that rabbit.. then write


hint str(typeOf cursortarget); copyToClipboard str(typeOf cursortarget);

 

https://community.bistudio.com/wiki/Arma_3_CfgVehicles_CIV

the first 24 entries on this list

I can't hunt a bird, but i think is doesn't have classname and probabbly y see snakes or other in the scanner

Edited by [4THC] NoRulez

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On 19/10/2016 at 9:04 PM, jaxx0rr said:

I made an update, lemme know if it works I couldn't test it

Ouch sorry. I read the original post when you post and doesn't read the edited.

I will get a try today.

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