Klinky 1 Report post Posted October 14, 2016 (edited) Hello, I used Exilemod 0.9.6 on my privat server, and installed the new Exilemod 1.0.2. The update of the SQL did not work, the SQL DB could not be read. I crated a new DB and this one works... I changed the new serverfiles like the old serverfiles; From: // Remove all deleted items from the database after X days permanentlyDeleteTime = 3; // Remove all territories (and contructions + containers in it) that were not paid after X days territoryLifeTime = 7; // Remove all containers outside of territories that have not been used for X days // Example: Tents containerLifeTime = 10; // Remove all constructions outside of territories that are older than X days or not moved for X days // Example: Work Benches constructionLifeTime = 2; To: // Remove all deleted items from the database after X days permanentlyDeleteTime = 3; // Remove all territories (and contructions + containers in it) that were not paid after X days territoryLifeTime = 100000; // Remove all containers outside of territories that have not been used for X days // Example: Tents containerLifeTime = 100000; // Remove all constructions outside of territories that are older than X days or not moved for X days // Example: Work Benches constructionLifeTime = 100000; Now after 3 days, my territory is "gone with the wind". (incl. the DB)Is there an other function that i have to change? I Know it's not good for the server to let the territories for so log, But i crated this server spacialy for my Dad. He is 80 Years old, and this is the only entertainment he can do at his age. (On my privat server are only my Dad, my 2 kids and me playing. We only want our 2 Territories that we had in the older version, so it will not slow the server to much.) Edited October 14, 2016 by Klinky Share this post Link to post Share on other sites
kuplion 1785 Report post Posted October 14, 2016 Did you re-PBO the changes to the config? Share this post Link to post Share on other sites
Klinky 1 Report post Posted October 14, 2016 (edited) Yes, ofcourse i did..... [LL]Most dutch don't read the manuals, but i did [/LL] Every change i made worked fine, without problems. date changed => changed Bambi loadout => changed parachuteSpawning => set to 0 spawnZoneVehicles => added vehiclesGridSize => changed to 1750 damageChance => changed to 2% // Stuff to spawn on water => changed to less boats // Stuff to spawn on roads => changed to NON bikes thermalVision changed to 1 All these changes working fine. Edited October 14, 2016 by Klinky Share this post Link to post Share on other sites
Klinky 1 Report post Posted October 14, 2016 After rebooting server...territory diapears again, also in the SQL DB Share this post Link to post Share on other sites
Klinky 1 Report post Posted October 14, 2016 (edited) i reduced it to the same settings as in 0.9.6 and going to test it. the settings in 0.9.6 i used was 100000 instead is 1 million.., i think i made a 0 to much.. But after the change to 100.000 (without the dot off course) i changed the permanentlyDeleteTime to 100 (days) and re-PBO-ed the exile_server_config than rebooted, and guess what.... territory gone (also in DB) My latest test: did this for a test with the original settings (Yes, i backupped it) and re-PBO-ed this one without changes..... and rebooted the server, and ther it happened the same.... Territory gone, also in DB.... UPDATE: After replacing my changed config back and restart, place territory flag, upgrade territory and restart server, the territory stays. So i think the issue is within the re-PBO (timestamp of creating the PBO) of the exile_server_config.pbo. Edited October 14, 2016 by Klinky Share this post Link to post Share on other sites