Quick question hope someone has a quick answer, but I have Ryan Zombies along with zombies and demons. I have went into the code and changed the parameter to hit not as hard.
Spoiler
zombielimit=100; //zombies max spawn amount
zombiedamage=5; //Damage of a zombie for a punch Default 20% HP on each hit
zombierun =0; //Leave on 0 it's not working in 1.50 patch correctly
respawntime =120; //time for respawn killed zombies
ztrigger ="House"; //Object type that triggers zombies when player in range use HouseL for A2 maps if no spawns
ztriggerrange =120; //trigger range from object
I am pretty sure I did it right, but obviously not. So is there somewhere else I need to edit or what else am I forgetting?
Forgot to add they are hitting hard as in two-three hits dead.
Quick question hope someone has a quick answer, but I have Ryan Zombies along with zombies and demons. I have went into the code and changed the parameter to hit not as hard.
zombielimit=100; //zombies max spawn amount
zombiedamage=5; //Damage of a zombie for a punch Default 20% HP on each hit
zombierun =0; //Leave on 0 it's not working in 1.50 patch correctly
respawntime =120; //time for respawn killed zombies
ztrigger ="House"; //Object type that triggers zombies when player in range use HouseL for A2 maps if no spawns
ztriggerrange =120; //trigger range from object
I am pretty sure I did it right, but obviously not. So is there somewhere else I need to edit or what else am I forgetting?
Forgot to add they are hitting hard as in two-three hits dead.
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