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TBsThug

[SOLVED] EDEN BUILT BRIDGE NOT SHOWING UP

Question

[SOLVED]:D Thank you Exile team for the worlds greatest update  lol       3DEN Plugin   When I seen that it was like Chirstmas.  That solved a week long problem. Again THANK YOU

I am running a Exile Tanoa Server. I wanted to add a bridge to the north west Island that would connect to the main land.
Went into Eden and built one. I see I could not export a file that would work in server side so,

I went to Bohemia Forums  and found a post that showed a way to copy the build items so you can put them into your  mission.sqm.  I use the following:    [] call BIS_fnc_3DENExportOldSQM.

Have tried 3 difference ways, one stopped the mission from loading and the other two I got into game and found no bridge. I must be missing something simple.
Can someone school me on this. below are some file that you may need to help me.   If you have links for this I am willing to do research.  

mission_ON_SERVER.sqm THIS IS ON SERVER NOW AND WORKING WITHOUT BRIDGE

http://pastebin.com/L51D8Ebq

EDEN_MISSION    This is the one I copied from Eden using     [] call BIS_fnc_3DENExportOldSQM

http://pastebin.com/XurmpTgZ

mission_ORG.sqm    This is the one that I used before any changes

http://pastebin.com/5h3w3GfP

Client side RPT    started server and logged in using mission_ON_SERVER.sqm of course it was called mission.sqf in the pbo  (no bridge shows up)

http://pastebin.com/VywhUYhG

server side RPT           started server and logged in using mission_ON_SERVER.sqm of course it was called mission.sqf in the pbo  (no bridge shows up)

http://pastebin.com/yD2StkiT

Edited by TBsThug

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7 answers to this question

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19 hours ago, StokesMagee said:

You know you don't need to use   [] call BIS_fnc_3DENExportOldSQM you can just save it (not binerized) and put it in your mission folder

Then what? Do I take that and edit it into my mission.sqm

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6 minutes ago, StokesMagee said:

lol, the file that's saved is literally the mission.sqm :P

I get that, but what about my mission.sqm that has the markers (traders  and other map markers) and  ghostplayer (spawn). Do you run them both or combine them?

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6 minutes ago, TBsThug said:

I get that, but what about my mission.sqm that has the markers (traders  and other map markers) and  ghostplayer (spawn). Do you run them both or combine them?

Why arent you editing the mission.sqm in your server, and then save it and add it to your server? :bug2:

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7 minutes ago, StokesMagee said:

Why arent you editing the mission.sqm in your server, and then save it and add it to your server? :bug2:

I have never had to add addons in my mission.sqm. I have always put addons like the bidge on server side. So this is new to me. Just needed to what to do with eden editors mission.sqm file. btw I have tried to combine the two file so many ways and I can not get the bridge to show up. So now I am watching and reading anything I can about mission.sqm to try to get a handle on this. Thank you for your reply

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@StokesMagee

If anyone is having the same problem go to downloads and get the 3DEN Plugin  and extract it and put in your @Exile\addons folder  (No need to put in server). Go into editor and look at the top bar for EXILE. Click it and see the magic. Bridge is in game now  :pizza:

Edited by TBsThug
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