SaintZ 119 Report post Posted July 10, 2016 Anyone know how I can set it so that boats spawn dynamically like vehicles? Got players asking for that and I thought it was a neat idea for Tonoa. Share this post Link to post Share on other sites
StokesMagee 871 Report post Posted July 10, 2016 8 minutes ago, SaintZ said: Anyone know how I can set it so that boats spawn dynamically like vehicles? Got players asking for that and I thought it was a neat idea for Tonoa. create one Share this post Link to post Share on other sites
SaintZ 119 Report post Posted July 10, 2016 ah, wasn't sure if there was a setting I was over looking since there are already dynamic land vehicle spawns, but yeah, really helpful answer....I mean...it was so insightful and I learned so much from it. Share this post Link to post Share on other sites
BetterDeadThanZed 1006 Report post Posted July 10, 2016 (edited) In your server pbo config.cpp: // Stuff to spawn on water water[] = { }; // Stuff to spawn on roads ground[] = { "Exile_Bike_QuadBike_Black", "Exile_Bike_QuadBike_Blue", "Exile_Bike_QuadBike_Red", "Exile_Bike_QuadBike_White", "Exile_Bike_QuadBike_Nato", "Exile_Bike_QuadBike_Csat", "Exile_Bike_QuadBike_Fia", "Exile_Bike_QuadBike_Guerilla01", "Exile_Bike_QuadBike_Guerilla02", "Exile_Car_Volha_Blue", "Exile_Car_Volha_White", "Exile_Car_Lada_Green", "Exile_Car_Lada_Taxi", "Exile_Car_TowTractor_White", "Exile_Car_UAZ_Open_Green", "Exile_Car_UAZ_Green", "Exile_Car_LandRover_Ambulance_Desert", "Exile_Car_Tractor_Red", "Exile_Car_OldTractor_Red", "Exile_Car_Octavius_White" }; Add whatever water vehicles you want to spawn. *EDIT* Oh, and General Discussion isn't for support topics. Edited July 10, 2016 by BetterDeadThanZed Share this post Link to post Share on other sites
SaintZ 119 Report post Posted July 10, 2016 35 minutes ago, BetterDeadThanZed said: In your server pbo config.cpp: // Stuff to spawn on water water[] = { }; // Stuff to spawn on roads ground[] = { "Exile_Bike_QuadBike_Black", "Exile_Bike_QuadBike_Blue", "Exile_Bike_QuadBike_Red", "Exile_Bike_QuadBike_White", "Exile_Bike_QuadBike_Nato", "Exile_Bike_QuadBike_Csat", "Exile_Bike_QuadBike_Fia", "Exile_Bike_QuadBike_Guerilla01", "Exile_Bike_QuadBike_Guerilla02", "Exile_Car_Volha_Blue", "Exile_Car_Volha_White", "Exile_Car_Lada_Green", "Exile_Car_Lada_Taxi", "Exile_Car_TowTractor_White", "Exile_Car_UAZ_Open_Green", "Exile_Car_UAZ_Green", "Exile_Car_LandRover_Ambulance_Desert", "Exile_Car_Tractor_Red", "Exile_Car_OldTractor_Red", "Exile_Car_Octavius_White" }; Add whatever water vehicles you want to spawn. *EDIT* Oh, and General Discussion isn't for support topics. // Stuff to spawn on water water[] = { "Exile_Boat_MotorBoat_Police", "Exile_Boat_MotorBoat_Orange", "Exile_Boat_MotorBoat_White", "Exile_Boat_RubberDuck_CSAT", "Exile_Boat_RubberDuck_Digital", "Exile_Boat_RubberDuck_Orange", "Exile_Boat_RubberDuck_Blue", "Exile_Boat_RubberDuck_Black", "Exile_Boat_SDV_CSAT", "Exile_Boat_SDV_Digital", "Exile_Boat_SDV_Grey" }; If that is for spawning dynamic boats and such it no workie.........0 Boats spawning on the server, if there is a config option that turns this on and off then maybe that's the problem but I haven't seen it anywhere. Didn't really think of it as a support question so much as a "anyone seen anything to be able to do this with" type of thing 1 Share this post Link to post Share on other sites
TDBGaming 121 Report post Posted July 10, 2016 If you look in your server files (@ExileServer\addons\exile_server\code\) you will see there is a ExileServer_world_spawnVehicles.sqf but nothing for Boats. In the file it calles for ground vehicles but not water _vehicleClassNames = getArray (configFile >> "CfgSettings" >> "VehicleSpawn" >> "ground"); so if you want boats to spawn you have to create a spawn file for them. Share this post Link to post Share on other sites
SaintZ 119 Report post Posted July 10, 2016 8 hours ago, Mr Health And Safety said: If you look in your server files (@ExileServer\addons\exile_server\code\) you will see there is a ExileServer_world_spawnVehicles.sqf but nothing for Boats. In the file it calles for ground vehicles but not water _vehicleClassNames = getArray (configFile >> "CfgSettings" >> "VehicleSpawn" >> "ground"); so if you want boats to spawn you have to create a spawn file for them. Ty very much sir! That worked beautifully. Share this post Link to post Share on other sites
Warsheep 126 Report post Posted July 10, 2016 (edited) 17 hours ago, BetterDeadThanZed said: In your server pbo config.cpp: // Stuff to spawn on water water[] = { }; // Stuff to spawn on roads ground[] = { "Exile_Bike_QuadBike_Black", "Exile_Bike_QuadBike_Blue", "Exile_Bike_QuadBike_Red", "Exile_Bike_QuadBike_White", "Exile_Bike_QuadBike_Nato", "Exile_Bike_QuadBike_Csat", "Exile_Bike_QuadBike_Fia", "Exile_Bike_QuadBike_Guerilla01", "Exile_Bike_QuadBike_Guerilla02", "Exile_Car_Volha_Blue", "Exile_Car_Volha_White", "Exile_Car_Lada_Green", "Exile_Car_Lada_Taxi", "Exile_Car_TowTractor_White", "Exile_Car_UAZ_Open_Green", "Exile_Car_UAZ_Green", "Exile_Car_LandRover_Ambulance_Desert", "Exile_Car_Tractor_Red", "Exile_Car_OldTractor_Red", "Exile_Car_Octavius_White" }; Add whatever water vehicles you want to spawn. *EDIT* Oh, and General Discussion isn't for support topics. wrong, for water isnt any spawncode in the maincode . its just a placeholder look in my signature ther u will find a CustomVehicleSpawn.zip ther u have a code for boat helis ec Edited July 10, 2016 by Warsheep 3 Share this post Link to post Share on other sites
SaintZ 119 Report post Posted July 16, 2016 On 7/10/2016 at 0:52 PM, Warsheep said: wrong, for water isnt any spawncode in the maincode . its just a placeholder look in my signature ther u will find a CustomVehicleSpawn.zip ther u have a code for boat helis ec Sheep, I love you. Just thought you should know that. Share this post Link to post Share on other sites
Warsheep 126 Report post Posted July 16, 2016 6 minutes ago, SaintZ said: Sheep, I love you. Just thought you should know that. ya np, but this isnt for exile 1.00 (i dont think so) u can try it but i need to rework this first Share this post Link to post Share on other sites