OfficialXtreme 0 Report post Posted July 9, 2016 Hey there, I'd like to have a quick discussion with some of the Devs, preferably higher up ones, Is there any Teamspeak I could come onto and talk to them ? Thanks - Xtreme Share this post Link to post Share on other sites
Guest Report post Posted July 9, 2016 We have a teamspeak. ts.exile.majormittens.co.uk you can catch the devs on there sometimes but they are extremely busy most of the time. Would be much better if you stated why you needed to contact people Share this post Link to post Share on other sites
OfficialXtreme 0 Report post Posted July 9, 2016 I essentially have an Idea for Exile that i'd like to do, and I'd just like to have the permission from them, as I would be wanting to change a few basic things in the mod Share this post Link to post Share on other sites
TDBGaming 121 Report post Posted July 9, 2016 10 minutes ago, OfficialXtreme said: I essentially have an Idea for Exile that i'd like to do, and I'd just like to have the permission from them, as I would be wanting to change a few basic things in the mod You can change things with out asking permission. If the files are client side there is a override section in the config.cpp file Share this post Link to post Share on other sites
OfficialXtreme 0 Report post Posted July 9, 2016 I mean the Main Exile PBO's Share this post Link to post Share on other sites
OfficialXtreme 0 Report post Posted July 9, 2016 (edited) I wont require source code to do what I want, just UI changes mainly Edited July 9, 2016 by OfficialXtreme Share this post Link to post Share on other sites
TDBGaming 121 Report post Posted July 9, 2016 (edited) Yeah anything in @exileserver or exile.altis or exile.namalsk your fine to change with out asking. Edited July 9, 2016 by Mr Health And Safety Share this post Link to post Share on other sites
OfficialXtreme 0 Report post Posted July 9, 2016 I'm on about stuff in just @Exile Share this post Link to post Share on other sites
TDBGaming 121 Report post Posted July 9, 2016 yeah @exile is fine also. thats what i was talking about before when i said you can override them in config.cpp class CfgExileCustomCode { /* You can overwrite every single file of our code without touching it. To do that, add the function name you want to overwrite plus the path to your custom file here. If you wonder how this works, have a look at our bootstrap/fn_preInit.sqf function. Simply add the following scheme here: <Function Name of Exile> = "<New File Name>"; Example: ExileClient_util_fusRoDah = "myaddon\myfunction.sqf"; */ ExileClient_util_world_getNearestLocationName = "OverWrites\ExileClient_util_world_getNearestLocationName.sqf"; // Disables location text. }; As you can see above, im overwriting @Exile\addons\exile_client\code\ExileClient_util_world_getNearestLocationName.sqf and have my custom version of the file in Exile.Esseker\OverWrites\ExileClient_util_world_getNearestLocationName.sqf (i run esseker but its the same for all maps) 2 Share this post Link to post Share on other sites
OfficialXtreme 0 Report post Posted July 10, 2016 Ah okay, Thanks for the help! Share this post Link to post Share on other sites