Noperaattori

The proper way of editing difficulties in detail

21 posts in this topic

In the config.cfg it says:

// do NOT use custom difficulties!
// Use either ExileRegular or ExileHardcore
// or you will break Exile!

So what is the proper way of tweaking difficulties?

Is it simply the ArmAProfile (although I can't really see how it differs from just tweaking the config.cfg and possibly breaking Exile), or do I have to override the actual code using the CfgExileCustomCode class?

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Save this as your custom settings:

Spoiler

class DifficultyPresets
{
	class CustomDifficulty
	{
		class Options
		{
			groupIndicators=0;
			friendlyTags=0;
			enemyTags=0;
			detectedMines=0;
			commands=0;
			waypoints=0;
			weaponInfo=2;
			stanceIndicator=0;
			reducedDamage=0;
			staminaBar=0;
			weaponCrosshair=0;
			visionAid=0;
			thirdPersonView=1;
			cameraShake=1;
			scoreTable=1;
			deathMessages=0;
			vonID=1;
			mapContent=0;
			autoReport=0;
			multipleSaves=0;
		};
		aiLevelPreset=3;
	};
	class CustomAILevel
	{
		skillAI=0.75;
		precisionAI=0.25;
	};
};
singleVoice=0;
maxSamplesPlayed=96;
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=3800;
preferredObjectViewDistance=3200;
terrainGrid=3.125;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;

 

Then in config.cfg

difficulty = "Custom"; // ExileRegular or ExileHardcore

 

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On 8/4/2016 at 7:56 AM, CEN said:

Save this as your custom settings:

  Hide contents


class DifficultyPresets
{
	class CustomDifficulty
	{
		class Options
		{
			groupIndicators=0;
			friendlyTags=0;
			enemyTags=0;
			detectedMines=0;
			commands=0;
			waypoints=0;
			weaponInfo=2;
			stanceIndicator=0;
			reducedDamage=0;
			staminaBar=0;
			weaponCrosshair=0;
			visionAid=0;
			thirdPersonView=1;
			cameraShake=1;
			scoreTable=1;
			deathMessages=0;
			vonID=1;
			mapContent=0;
			autoReport=0;
			multipleSaves=0;
		};
		aiLevelPreset=3;
	};
	class CustomAILevel
	{
		skillAI=0.75;
		precisionAI=0.25;
	};
};
singleVoice=0;
maxSamplesPlayed=96;
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=3800;
preferredObjectViewDistance=3200;
terrainGrid=3.125;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;

 

Then in config.cfg


difficulty = "Custom"; // ExileRegular or ExileHardcore

 

Where do you save that? Do you add it to the config.cfg file?

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14 minutes ago, SLIMDOG_187 said:

Where do these files get implemented at?

Put this exile_custom_difficulty.pbo in ur @ExileServer/addons folder and restart ur server....for edititng to ur linking look in the config.cpp in the .pbo folder :rock:

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