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tabasco

sandbags/shovels

11 posts in this topic

On 7/4/2016 at 10:18 AM, tabasco said:

Hello all,

What is shovel for and where can we find/craft sandbags? Thanks!

Shovel for burying bodies, find sandbags in sheds construction areas(thats where i've found them so far)

 

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i havent found any so far.

is maybe something that the server admin has to put in the loot table?

i only find stuf like axes, jerrycan, metal but never sanbags or cement.

only place i see them is at the trader on the hardware guy.

 

 

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14 hours ago, TheEgel said:

I havent found any so far.

is maybe something that the server admin has to put in the loot table?

i only find stuf like axes, jerrycan, metal but never sanbags or cement.

only place i see them is at the trader on the hardware guy.

 

 

Pretty sure they are in the loot table it is meant to be an item that's a little harder to find. Maybe that you will have to grind it out to find some.

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14 hours ago, TheEgel said:

i havent found any so far.

is maybe something that the server admin has to put in the loot table?

i only find stuf like axes, jerrycan, metal but never sanbags or cement.

only place i see them is at the trader on the hardware guy.

As long as the admin of the server either added them to the loot tables, or they used the default loot tables, you should be able to find them, albiet rarely.

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13 hours ago, Rappidxshots said:

is there a way I could add them into my traders?

Have a look in your config.cpp file (client side)

Spoiler

///////////////////////////////////////////////////////////////////////////////
// Tools
///////////////////////////////////////////////////////////////////////////////
class Exile_Item_Matches 						{ quality = 1; price = 60; };
class Exile_Item_CookingPot						{ quality = 2; price = 80; };
class Exile_Melee_Axe							{ quality = 2; price = 100; };
class Exile_Melee_SledgeHammmer					{ quality = 3; price = 500; };
class Exile_Item_CanOpener						{ quality = 1; price = 80; };
class Exile_Item_Handsaw						{ quality = 2; price = 500; };
class Exile_Item_Pliers							{ quality = 2; price = 350; };
class Exile_Item_Grinder						{ quality = 2; price = 1250; };
class Exile_Item_Foolbox						{ quality = 2; price = 4000; };
//class Exile_Item_CordlessScrewdriver			{ quality = 1; price = 750; };
//class Exile_Item_FireExtinguisher				{ quality = 1; price = 650; };
//class Exile_Item_Hammer						{ quality = 1; price = 600; };
//class Exile_Item_OilCanister					{ quality = 1; price = 1750; };
//class Exile_Item_Screwdriver					{ quality = 1; price = 250; };
//class Exile_Item_Shovel						{ quality = 1; price = 700; };
//class Exile_Item_Wrench						{ quality = 1; price = 250; };
//class Exile_Item_SleepingMat					{ quality = 1; price = 1250; };
//class Exile_Item_ToiletPaper					{ quality = 1; price = 5; };
//class Exile_Item_ZipTie						{ quality = 1; price = 250; };

 

A lot of tools are already listed and would just need to have the // removed.

You need to make sure you remove the // from all instances of the item you want to enable. Some times the items are removed in blocks so are surrounded in /* */.

Spoiler

class Tools
	{
		name 	= "Tools";
		icon 	= "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
			{
				"Exile_Item_Matches",
				"Exile_Item_CookingPot",
				"Exile_Item_CanOpener",
				"Exile_Item_Handsaw",
				"Exile_Item_Pliers",
				"Exile_Item_Grinder",
				"Exile_Item_Foolbox",

				/*
				"Exile_Item_CordlessScrewdriver",
				"Exile_Item_FireExtinguisher",
				"Exile_Item_Hammer",
				"Exile_Item_OilCanister",
				"Exile_Item_Screwdriver",
				"Exile_Item_Shovel",
				"Exile_Item_Wrench",
				"Exile_Item_SleepingMat",	
				"Exile_Item_ToiletPaper",			
				"Exile_Item_ZipTie",
				*/

				"Binocular",
				"Rangefinder",
				/*"Laserdesignator",
				"Laserdesignator_02",
				"Laserdesignator_03",*/
				"NVGoggles",
				"NVGoggles_INDEP",
				"NVGoggles_OPFOR",
				"ItemGPS",
				"ItemMap",
				"ItemCompass",
				"ItemRadio",
				"ItemWatch",
				"Exile_Item_XM8"
			};
	};

 

 

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Just for reference, these are defaults:

Found in the supply drops: 

  • Exile_Item_Shovel
  • Exile_Item_Wrench
  • Exile_Item_Hammer
  • Exile_Item_Screwdriver
  • Exile_Item_CordlessScrewdriver

Found in loot table:

  • Exile_Item_WaterCanisterEmpty
  • Exile_Item_MetalScrews 
  • Exile_Item_Cement
  • Exile_Item_Sand

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