CrazyCorky

Adding items to spawn

15 posts in this topic

I've searched and seems like the post wasn't reposted. I can't find where the cfgsettings is so I can add items to the spawn areas. If some one could point me in the right direction I would be grateful!

Share this post


Link to post
Share on other sites
Advertisement

exile_server_confg\config.cpp (convert from .bin)

	class BambiSettings {
		loadOut[] = {"ItemCompass", "ItemMap", "Exile_Item_XM8", "ItemRadio", "Exile_Item_Energydrink", "Exile_Item_BBQSandwich"};
		parachuteSpawning = 1;
		parachuteDropHeight = 400;
		protectionDuration = 3;
		spawnZoneRadius = 1000;
		spawnZoneVehicles[] = {{3, "Exile_Bike_OldBike"}, {3, "Exile_Bike_MountainBike"}, {3, "Exile_Bike_QuadBike_White"}, {2, "Exile_Car_Hatchback_Rusty1"}};
	};

 

Share this post


Link to post
Share on other sites

I can add items such as food etc to the spawn menu but for some reason backpacks/vests don't work. According to dev they should (http://exile.majormittens.co.uk/topic/722-spawn-loadout/) . Energy drink, bbq sandwich and mini grenade work. 

Here is my code, where have I gone wrong?:

loadOut[] = 
        {
            "ItemCompass",
            "ItemMap",
            "Exile_Item_XM8",
            "ItemRadio",
            "Exile_Item_Energydrink", 
            "Exile_Item_BBQSandwich",
            "B_Carryall_ocamo",
            "V_PlateCarrierGL_blk",
            "MiniGrenade"            
        };

 

Share this post


Link to post
Share on other sites

@LadyCadaver I have tried this in multiple ways and still cannot get a vest or backpack to spawn on the player at start. The backpack i can understand why you prob cant get it on there is cause when you spawn in you are wearing a parachute.

  • Like 1

Share this post


Link to post
Share on other sites

I can add items such as food etc to the spawn menu but for some reason backpacks/vests don't work. According to dev they should (http://exile.majormittens.co.uk/topic/722-spawn-loadout/) . Energy drink, bbq sandwich and mini grenade work. 

Here is my code, where have I gone wrong?:

loadOut[] = 
        {
            "ItemCompass",
            "ItemMap",
            "Exile_Item_XM8",
            "ItemRadio",
            "Exile_Item_Energydrink", 
            "Exile_Item_BBQSandwich",
            "B_Carryall_ocamo",
            "V_PlateCarrierGL_blk",
            "MiniGrenade"            
        };

 

Have you tried to put the Vest at the top of the list? So the vest loads first, then the items load in the vest, if by chance, for some reason, the default uniform doesn't have space for those items. When I make custom loadouts for missions, I use LEA editor, and it always loads uniform, vest then backpack. 

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.